Created a GitHub issue to track this: https://github.com/VirtualGL/virtualgl/issues/25
On 7/17/16 6:21 PM, DRC wrote: > I've reproduced the problem, but I'm clueless as to what's causing it. > Symptomatically, what's happening is that, when the VGL faker attempts > to load a symbol from libGL using dlsym(), dlsym() returns the > interposed symbol from the VGL faker instead. No idea why, but it seems > that Steam is somehow interfering with VGL's function dispatching > mechanism. When I've seen such problems in the past with other > applications, I was able to work around them by setting > VGL_GLLIB=/usr/lib64/libGL.so.1 or VGL_GLLIB=/usr/lib/libGL.so.1, which > forces VirtualGL to load the "real" OpenGL functions directly from the > underlying OpenGL library instead of relying on the dynamic loader to > pick those symbols from the next library in the search order. That > doesn't work with Steam, however. > > I've spent nearly two full days' work looking at this, but I'm afraid > that there isn't much else I can do without help from the community. > With a closed-source application like Steam, it could easily take me 30 > or 40 more hours of hacking to determine why it isn't working with > VirtualGL, and even if I can determine exactly what's causing the issue, > sometimes issues like these still aren't solvable. If someone else is > willing to take the lead on this, then I'd be more than happy to liaise > with them, but for me personally, I can't spare those hours from the > General Fund to donate to this cause, so I'd need the work to be > sponsored financially if I'm going to solve it without community help. > > I want to support the gaming market as much as I can, but unfortunately, > the reality is that my business model makes it difficult to do so. I > get paid generally by corporations or other organizations who are using > VirtualGL internally or selling it as part of their product, and these > customers are primarily focused on CAD and visualization applications. > > > On 6/28/16 12:22 PM, Marco Marino wrote: >> I'm able to play stream, but games nit working.. Please can you create >> a steam account and try to play half life2 or dota?? They are free to >> play games. >> Thamk you > ------------------------------------------------------------------------------ What NetFlow Analyzer can do for you? Monitors network bandwidth and traffic patterns at an interface-level. Reveals which users, apps, and protocols are consuming the most bandwidth. Provides multi-vendor support for NetFlow, J-Flow, sFlow and other flows. Make informed decisions using capacity planning reports.http://sdm.link/zohodev2dev _______________________________________________ VirtualGL-Devel mailing list VirtualGL-Devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-devel