On 3/24/14 9:00 AM, Kevin Van Workum wrote:
> Confused about "the lion's share of VirtualGL users are no longer using
> vglclient". Does that apply to Cygwin/X only or all platforms? I hope
> you're not thinking of getting rid of vglclient.
It was a clear statement. Few people are using vglclient
On 3/24/14 11:01 AM, Nathan Kidd wrote:
> As an OpenText developer dealing with 3D, I never hear of anybody using
> VirtualGL + Exceed 14 on Windows.
>
> In the same way that you focus on VirtualGL + TurobVNC we focus on
> VirtualGL + Exceed VA TurboX (formerly "Exceed onDemand") because users
> wi
On 23/03/14 08:45 PM, DRC wrote:
> However, I propose to remove the Exceed client from the evolving 2.4 code
> base.
>
> Any strong objections? I know there are still some Exceed users out
> there, but there has basically been zero movement in the VirtualGL
> Client code in years anyhow. The las
On Sun, Mar 23, 2014 at 8:45 PM, DRC wrote:
> Now that Cygwin/X has really matured, and I'm about to roll out a much
> more straightforward means of installing the VirtualGL Client on that
> platform (stay tuned), and since the lion's share of VirtualGL users are
> no longer using vglclient anyhow