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On Sun, 5 Mar 2006, Jason Moyers wrote:
The work-around I see is to load the model data via CS, and pass it to
A3DL::Model::setModel(), but I am getting an error from CS about
unrecognized model buffer. Still looking into this.
Could you provide t
On 3/5/06, Reed Hedges <[EMAIL PROTECTED]> wrote:
-BEGIN PGP SIGNED MESSAGE-Hash: SHA1> [Thu Mar 2 13:04:08 2006 (2) vosmodel] Constructing model> crystalspace.maploader.parse: Model buffer not recognized!> ALERT: crystalspace.maploader.parse
: Model buffer not recognized!> [Thu Mar 2 1
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Karsten Otto wrote:
> Thu Mar 2 13:04:06 2006 (2) CSA3DL Material] CS Material: material has
> no textures, assuming it's color. (0, 0.8, 0.2)
>
> Warnings like this occur multiple times, but the color values indicated
> look fine to me,
> so this