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Karsten Otto wrote:

> Thu Mar  2 13:04:06 2006 (2) CSA3DL Material] CS Material: material  has
> no textures, assuming it's color. (0, 0.8, 0.2)
> 
> Warnings like this occur multiple times, but the color values  indicated
> look fine to me,
> so this probably is not a problem. Maybe a3dldemo does not use the 
> latest style of property modeling for materials yet?

Normal for objects that have colors instead of textures.

> 
> crystalspace.pluginmgr.loadplugin:
>   could not load plugin 'crystalspace.graphics3d.shader.glcg'
> 
> Aw, no shader... I was looking forward to seeing this newfangled  stuff
> in Ter'angreal :-)

Someday, I hope!


> [Thu Mar  2 13:04:08 2006 (2) vosmodel] Constructing model
> crystalspace.maploader.parse:  Model buffer not recognized!
> ALERT: crystalspace.maploader.parse:  Model buffer not recognized!
> [Thu Mar  2 13:04:08 2006 (2) vosmodel] Was not able to load model 
> vip://alu.mi.fu-berlin.de:4231/pot
> 
> No idea what this is, but it does not seem to affect anything else.
> That's all!


I think this means CS doesn't know how to load 3DS models. (You need to
install lib3ds and build the 3ds CS plugin for that).  It should
probably have a more informative error message.



> 
>> I'm not sure what is going on with the "avatar" box that is  obscuring
>> your view. \


Could be one of the billboards. No way to know if he can't move.



Reed
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