On 3/5/06, Reed Hedges <[EMAIL PROTECTED]> wrote:
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> [Thu Mar  2 13:04:08 2006 (2) vosmodel] Constructing model
> crystalspace.maploader.parse:  Model buffer not recognized!
> ALERT: crystalspace.maploader.parse :  Model buffer not recognized!
> [Thu Mar  2 13:04:08 2006 (2) vosmodel] Was not able to load model
> vip://alu.mi.fu-berlin.de:4231/pot
>
> No idea what this is, but it does not seem to affect anything else.
> That's all!


I think this means CS doesn't know how to load 3DS models. (You need to
install lib3ds and build the 3ds CS plugin for that).  It should
probably have a more informative error message.


I am having problems with CS/VOS and models as well. I noticed that in A3DL::Model.cpp that the SetModelToFile() is mostly commented out. Peter tells me this is because that method relied on old code that has not been updated.

The work-around I see is to load the model data via CS, and pass it to A3DL::Model::setModel(), but I am getting an error from CS about unrecognized model buffer. Still looking into this.

Also what happened to COD file support? I don't have a COD plugin for Omnivos anymore.

Jason
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