> Is it? My cube is transparent :-) (Although it's actually a prism -- I
> use 3 workspaces only -- and I set it to about 20% opacity just for eye
> candy)
What are you using, Beryl? That's not compiz! xD
Then again, I only have Compiz 0.3.4...
> CS does run under OGL if you tell it to. What I
On Fri, 04 May 2007 16:47:23 -0600, S Mattison wrote:
> Hm... Good questions. Doubleclicking a desktop cube or free-floating
> desktop panel could zoom-and-snap it... Of course, I might like the
> option to make the desktop background completely transparent so I could
> see the 3d world beneath it
Hm... Good questions. Doubleclicking a desktop cube or free-floating
desktop panel could zoom-and-snap it... Of course, I might like the
option to make the desktop background completely transparent so I
could see the 3d world beneath it too... But this is madness!
Hmm... Crystalspace does all our
We've talked about that before, back when Compiz was a new thing. We
could actually do better, a plugin *alternative* to Cube, that allows you
to create "workspaces" as free-floating billboards in virtual space.
There are two big problems, however:
1: Compiz is "pure opengl"; might be hard to
Reed Hedges wrote:
> Terangreal (internally) should have the option of interpolating a
> "teleport", maybe. Then if we add a way to click on an object and zoom
> up to it, or if you want to do an interpolation for zooming to some
> bookmark or viewpoint, you could use it. Maybe add a "don't
> in
Peter Amstutz wrote:
> VOS s3 used extrapolation, sending position, velocity and acceleration
> and seemed to work pretty well, but we never really tested it in cases
> with a lot of rapidly changing motion. I feel like you should be able
> to get good results from an extrapolation approach using