[Warzone-dev] [Warzone 2100 Trac] #76: r6071 - patch for bad initializers in src/projectile.c

2008-09-24 Thread Warzone 2100 Trac
#76: r6071 - patch for bad initializers in src/projectile.c --+- Reporter: stiv |Type: defect Status: new|Priority: major Milestone: | Component: other

[Warzone-dev] [Warzone 2100 Trac] #77: Anti-aliased full-sized recolored cursors

2008-09-24 Thread Warzone 2100 Trac
#77: Anti-aliased full-sized recolored cursors --+- Reporter: Zarel |Type: enhancement Status: new|Priority: major Milestone: 2.1| Component: Data: Art

Re: [Warzone-dev] Version numbering

2008-09-24 Thread Giel van Schijndel
Dennis Schridde schreef: I'd like to hear your opinions, ideas, insights. Maybe you've got a different/better idea how to prevent long times of silence between releases? Quick short: I'd rather release early and often (with some bugs) than less often with less frequent testing. --

Re: [Warzone-dev] Vote for what you think is best.

2008-09-24 Thread Giel van Schijndel
Per Inge Mathisen schreef: On Mon, Sep 22, 2008 at 6:08 PM, Freddie Witherden [EMAIL PROTECTED] wrote: I still think that SQLite is the way to go, so far as future proofing goes. Going straight to tagfile makes it a lot harder to go to SQLite later on (two converters needed etc.). The

Re: [Warzone-dev] Vote for what you think is best.

2008-09-24 Thread Giel van Schijndel
bugs buggy schreef: On 9/22/08, Freddie Witherden [EMAIL PROTECTED] wrote: This is not a good use of developer time -- which could be better spent on 2.2 -- ensuring that we never get into this situation again. This about sums it up. Developer time is short, so we need to do what will be

Re: [Warzone-dev] Vote for what you think is best.

2008-09-24 Thread Freddie Witherden
Hi Giel, On 24 Sep 2008, at 23:52, Giel van Schijndel wrote: Not supporting trunk savegames with 2.1_beta5 should IMO be *no* problem (i.e. no need to have forward compatibility). As for 2.1_beta4 savegames, what's the worst that could happen? People not upgrading to 2.1_beta5 (and

Re: [Warzone-dev] Splitting the repository into source data sections?

2008-09-24 Thread bugs buggy
On 9/23/08, Per Inge Mathisen [EMAIL PROTECTED] wrote: One idea: How about using just one repository, but shaped like this: trunk/ branches/ tags/ then a next level (example from inside trunk): trunk/code/ trunk/data/ trunk/originals/ so if you wanted to download the latest of all,

Re: [Warzone-dev] Version numbering

2008-09-24 Thread Zarel
2008/9/24 bugs buggy [EMAIL PROTECTED]: We got windows builds available nightly. We should use that to our advantage, and let the community test. I don't know how we will handle mac builds though. It doesn't look like we will have nightly builds with them. But 2 out of the 3 platforms we

Re: [Warzone-dev] Vote for what you think is best.

2008-09-24 Thread bugs buggy
On 9/24/08, Giel van Schijndel [EMAIL PROTECTED] wrote: bugs buggy schreef: On 9/22/08, Freddie Witherden [EMAIL PROTECTED] wrote: This is not a good use of developer time -- which could be better spent on 2.2 -- ensuring that we never get into this situation again. This about sums it

Re: [Warzone-dev] Vote for what you think is best.

2008-09-24 Thread bugs buggy
On 9/24/08, Giel van Schijndel [EMAIL PROTECTED] wrote: IMO releasing 2.1 would only offer people a choice, and as long as we're clear on what we won't support I don't think we should face any serious trouble from 2.1. Ok, lets do it. Release 2.1 beta 5. Release 2.2 alpha / beta 1. Let