Re: [Warzone-dev] Should we officially seek for a Pandora developer?

2008-08-31 Thread Freddie Witherden
Hi Giel, You mean GL ES doesn't support glBegin/glEnd? I thought that was part of the minimal set that it *does* support? Nope they got rid of a *lot* of old stuff in ES. OpenGL ES shares more in common with OpenGL 3.0 than it does with OpenGL 2.0. glBegin/glEnd are mainly used by CAD

Re: [Warzone-dev] Should we officially seek for a Pandora developer?

2008-08-31 Thread Freddie Witherden
Hi Per, The more important question: Does an RTS game like Warzone run well on a handheld console? I think the game requires a mouse, unless you want to play campaign with the drive mode, as in the PSX version. It would appear so. A while back a group got 0.2.3 running on the Maemo platform

[Warzone-dev] Should we officially seek for a Pandora developer?

2008-08-30 Thread Kamaze
Pandora you may ask? Look here: http://en.wikipedia.org/wiki/Pandora_(console) Seems very interesting to me and I think that Warzone 2100 could be a Top-Tier application for that thing. Since it has already run on other Handhelds. So, should we may seek officially for Pandora-Owner/Developers in

Re: [Warzone-dev] Should we officially seek for a Pandora developer?

2008-08-30 Thread Giel van Schijndel
Freddie Witherden schreef: On 30 Aug 2008, at 15:25, Kamaze wrote: Pandora you may ask? Look here: http://en.wikipedia.org/wiki/Pandora_(console) Seems very interesting to me and I think that Warzone 2100 could be a Top-Tier application for that thing. Since it has already run on other