Re: [Warzone-dev] revision 824 Patch for screen.c?

2007-03-03 Thread Dennis Schridde
Am Freitag, 2. März 2007 schrieb Per Inge Mathisen: On 3/2/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Before the hardcode of 512, it was change to BACKDROP_HACK_WIDTH, and BACKDROP_HACK_HEIGHT (which still is 512). In code below this with glBegin(GL_TRIANGLE_STRIP);

Re: [Warzone-dev] revision 824 Patch for screen.c?

2007-03-02 Thread Per Inge Mathisen
On 3/2/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Before the hardcode of 512, it was change to BACKDROP_HACK_WIDTH, and BACKDROP_HACK_HEIGHT (which still is 512). In code below this with glBegin(GL_TRIANGLE_STRIP); glTexCoord2f(0, 0); glVertex2f(0,

Re: [Warzone-dev] revision 824 Patch for screen.c?

2007-03-02 Thread vs2k5
On Fri, 02 Mar 2007 03:26:59 -0500 Per Inge Mathisen [EMAIL PROTECTED] wrote: On 3/2/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Before the hardcode of 512, it was change to BACKDROP_HACK_WIDTH, and BACKDROP_HACK_HEIGHT (which still is 512). In code below this with

[Warzone-dev] revision 824 Patch for screen.c?

2007-03-01 Thread vs2k5
Before the hardcode of 512, it was change to BACKDROP_HACK_WIDTH, and BACKDROP_HACK_HEIGHT (which still is 512). In code below this with glBegin(GL_TRIANGLE_STRIP); glTexCoord2f(0, 0); glVertex2f(0, 0); glTexCoord2f(255, 0);