[warzone2100-dev] [Warzone 2100 Trac] #1966: Crash Unable to build structure on RV's new map

2010-07-04 Thread Warzone 2100 Trac
#1966: Crash Unable to build structure on RV's new map ---+ Reporter: j0shdrunk0nwar |Type: bug Status: new |Priority: major Milestone: unspecified |

[warzone2100-dev] [Warzone 2100 Trac] #1967: Crash Unable to build structure on RV's new map

2010-07-04 Thread Warzone 2100 Trac
#1967: Crash Unable to build structure on RV's new map ---+ Reporter: j0shdrunk0nwar |Type: bug Status: new |Priority: major Milestone: unspecified |

[warzone2100-dev] [Warzone 2100 Trac] #1968: Crash Unable to build structure on RV's new map

2010-07-04 Thread Warzone 2100 Trac
#1968: Crash Unable to build structure on RV's new map ---+ Reporter: j0shdrunk0nwar |Type: bug Status: new |Priority: major Milestone: unspecified |

[warzone2100-dev] [Warzone 2100 Trac] #1969: Cyborgs return to base from factory destination point

2010-07-04 Thread Warzone 2100 Trac
#1969: Cyborgs return to base from factory destination point ---+ Reporter: j0shdrunk0nwar |Type: bug Status: new |Priority: minor

[warzone2100-dev] [Warzone 2100 Trac] #1970: Power queue patch

2010-07-04 Thread Warzone 2100 Trac
#1970: Power queue patch ---+ Reporter: Zarel | Owner: Type: patch | Status: new Priority: blocker| Milestone: 3.0

[warzone2100-dev] Replacing the power flow system

2010-07-04 Thread Guangcong Luo
Hello again, ML! When gerard_ quietly committed his overhaul to the power system, I saw several flaws with it. At the time, though, I was busy with other work, so I just mentioned I disagreed with the system and that I would work on a replacement proposal. Around half a year later, gerard_

[warzone2100-dev] Breaking netcode compatibility?

2010-07-04 Thread Guangcong Luo
Hey, guys. In here: http://developer.wz2100.net/ticket/1936 Buggy committed this: (In [11065]) Fix endian issues, byte packet counts for the logging. Info / modifications by Safety0ff I This commit incremented the netcode version for 2.3-branch. From conversations with Safety0ff, it appears

Re: [warzone2100-dev] Breaking netcode compatibility?

2010-07-04 Thread Per Inge Mathisen
On Sun, Jul 4, 2010 at 11:00 PM, Guangcong Luo za...@wz2100.net wrote: First: I believe that incrementing netcode version in a stable branch is a big thing. I think that incrementing netcode version should always be mentioned in the commit log (no matter which branch), and if done to a stable

Re: [warzone2100-dev] Replacing the power flow system

2010-07-04 Thread Per Inge Mathisen
I will post my thoughts later. Can you (Zarel) post this on the forums as well to get input from users? And please mention while you are at it how it compares to the current (2.3) power system (which has what I would call two phase power flow system). And it is not at all fair to imply that

[warzone2100-dev] [Warzone 2100 Trac] #1971: Remove Sk- from map names

2010-07-04 Thread Warzone 2100 Trac
#1971: Remove Sk- from map names -+-- Reporter: Zarel| Owner: Type: bug | Status: new Priority: major| Milestone: 2.3.2