#1966: Crash Unable to build structure on RV's new map
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Reporter: j0shdrunk0nwar |Type: bug
Status: new |Priority: major
Milestone: unspecified |
#1967: Crash Unable to build structure on RV's new map
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Reporter: j0shdrunk0nwar |Type: bug
Status: new |Priority: major
Milestone: unspecified |
#1968: Crash Unable to build structure on RV's new map
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Reporter: j0shdrunk0nwar |Type: bug
Status: new |Priority: major
Milestone: unspecified |
#1969: Cyborgs return to base from factory destination point
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Reporter: j0shdrunk0nwar |Type: bug
Status: new |Priority: minor
#1970: Power queue patch
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Reporter: Zarel | Owner:
Type: patch | Status: new
Priority: blocker| Milestone: 3.0
Hello again, ML!
When gerard_ quietly committed his overhaul to the power system, I saw
several flaws with it. At the time, though, I was busy with other
work, so I just mentioned I disagreed with the system and that I would
work on a replacement proposal.
Around half a year later, gerard_
Hey, guys.
In here: http://developer.wz2100.net/ticket/1936
Buggy committed this:
(In [11065]) Fix endian issues, byte packet counts
for the logging. Info / modifications by Safety0ff I
This commit incremented the netcode version for 2.3-branch. From
conversations with Safety0ff, it appears
On Sun, Jul 4, 2010 at 11:00 PM, Guangcong Luo za...@wz2100.net wrote:
First: I believe that incrementing netcode version in a stable branch
is a big thing. I think that incrementing netcode version should
always be mentioned in the commit log (no matter which branch), and if
done to a stable
I will post my thoughts later. Can you (Zarel) post this on the forums
as well to get input from users? And please mention while you are at
it how it compares to the current (2.3) power system (which has what I
would call two phase power flow system).
And it is not at all fair to imply that
#1971: Remove Sk- from map names
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Reporter: Zarel| Owner:
Type: bug | Status: new
Priority: major| Milestone: 2.3.2
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