Re: [Warzone-dev] Bundle map_pack.wz with 2.0.6?

2007-03-06 Thread Giel van Schijndel
On Mon, 5 Mar 2007 19:43:03 +0100, Dennis Schridde <[EMAIL PROTECTED]> wrote: > Am Montag, 5. März 2007 schrieb [EMAIL PROTECTED]: >> On Mon, 05 Mar 2007 09:58:24 -0500 Dennis Schridde >> >> <[EMAIL PROTECTED]> wrote: >> >Hello! >> >I just got the idea to bundle map_pack.wz with 2.0.6... >> >What d

Re: [Warzone-dev] Bundle map_pack.wz with 2.0.6?

2007-03-06 Thread Giel van Schijndel
On Mon, 5 Mar 2007 19:43:03 +0100, Dennis Schridde <[EMAIL PROTECTED]> wrote: > Am Montag, 5. März 2007 schrieb [EMAIL PROTECTED]: >> On Mon, 05 Mar 2007 09:58:24 -0500 Dennis Schridde >> >> <[EMAIL PROTECTED]> wrote: >> >Hello! >> >I just got the idea to bundle map_pack.wz with 2.0.6... >> >What d

[Warzone-dev] Patch for mp3 support

2007-03-06 Thread Jessicatz Fairymeadow
Hi I encountered a bug when compiling warzone without libmad installed. The ./configure.h will do properly detect that, but lib/sound/cdaudio.c had problems dealing with that, resulting in compile erros. Here is the patch. Index: lib/sound/cdaudio.c =

Re: [Warzone-dev] Bundle map_pack.wz with 2.0.6?

2007-03-06 Thread vs2k5
On Tue, 06 Mar 2007 03:41:07 -0500 Giel van Schijndel <[EMAIL PROTECTED]> wrote: >On Mon, 5 Mar 2007 19:43:03 +0100, Dennis Schridde ><[EMAIL PROTECTED]> wrote: >> Am Montag, 5. März 2007 schrieb [EMAIL PROTECTED]: >>> On Mon, 05 Mar 2007 09:58:24 -0500 Dennis Schridde >>> >>> <[EMAIL PROTECTED]>

Re: [Warzone-dev] Bundle map_pack.wz with 2.0.6?

2007-03-06 Thread Giel van Schijndel
[EMAIL PROTECTED] schreef: > On Tue, 06 Mar 2007 03:41:07 -0500 Giel van Schijndel > <[EMAIL PROTECTED]> wrote: > >> On Mon, 5 Mar 2007 19:43:03 +0100, Dennis Schridde >> <[EMAIL PROTECTED]> wrote: >> >>> Well... For fully legal correctness we would need to voice of >>> all those people

Re: [Warzone-dev] Bundle map_pack.wz with 2.0.6?

2007-03-06 Thread Dennis Schridde
Am Dienstag, 6. März 2007 schrieb Giel van Schijndel: > [EMAIL PROTECTED] schreef: > > On Tue, 06 Mar 2007 03:41:07 -0500 Giel van Schijndel > > > > <[EMAIL PROTECTED]> wrote: > >> On Mon, 5 Mar 2007 19:43:03 +0100, Dennis Schridde > >> > >> <[EMAIL PROTECTED]> wrote: > >>> Well... For fully legal

[Warzone-dev] Re: [Warzone-commits] r854 - in /branches/sound/lib/sound: bases/ bases/vertex.hpp decoding.cpp decoding.hpp interface.cpp openal/context.cpp openal/context.hpp openal/source.cpp openal/

2007-03-06 Thread Dennis Schridde
Am Dienstag, 6. März 2007 schrieb Giel van Schijndel: > Author: muggenhor > Date: Tue Mar 6 22:21:13 2007 > New Revision: 854 > > URL: http://svn.gna.org/viewcvs/warzone?rev=854&view=rev > Log: > * Add Vertex base class (bases/vertex.hpp) to derive from for an interface > to a coordinate set (x,y

Re: [Warzone-dev] Re: [Warzone-commits] r854 - in /branches/sound/lib/sound: bases/ bases/vertex.hpp decoding.cpp decoding.hpp interface.cpp openal/context.cpp openal/context.hpp openal/source.cpp ope

2007-03-06 Thread Dennis Schridde
Am Dienstag, 6. März 2007 schrieb Dennis Schridde: > Am Dienstag, 6. März 2007 schrieb Giel van Schijndel: > > Author: muggenhor > > Date: Tue Mar 6 22:21:13 2007 > > New Revision: 854 > > > > URL: http://svn.gna.org/viewcvs/warzone?rev=854&view=rev > > Log: > > * Add Vertex base class (bases/ver

Re: [Warzone-dev] Vertex (r854)

2007-03-06 Thread Giel van Schijndel
Dennis Schridde schreef: > Am Dienstag, 6. März 2007 schrieb Giel van Schijndel: > >> Author: muggenhor >> Date: Tue Mar 6 22:21:13 2007 >> New Revision: 854 >> >> URL: http://svn.gna.org/viewcvs/warzone?rev=854&view=rev >> Log: >> * Add Vertex base class (bases/vertex.hpp) to derive from for

Re: [Warzone-dev] Vertex (r854)

2007-03-06 Thread Christian Vest Hansen
2007/3/6, Giel van Schijndel <[EMAIL PROTECTED]>: Dennis Schridde schreef: > Am Dienstag, 6. März 2007 schrieb Giel van Schijndel: > >> Author: muggenhor >> Date: Tue Mar 6 22:21:13 2007 >> New Revision: 854 >> >> URL: http://svn.gna.org/viewcvs/warzone?rev=854&view=rev >> Log: >> * Add Vertex

Re: [Warzone-dev] Re: [Warzone-commits] r854 - in /branches/sound/lib/sound: bases/ bases/vertex.hpp decoding.cpp decoding.hpp interface.cpp openal/context.cpp openal/context.hpp openal/source.cpp ope

2007-03-06 Thread Giel van Schijndel
Dennis Schridde schreef: > Am Dienstag, 6. März 2007 schrieb Dennis Schridde: > >> Am Dienstag, 6. März 2007 schrieb Giel van Schijndel: >> >>> Author: muggenhor >>> Date: Tue Mar 6 22:21:13 2007 >>> New Revision: 854 >>> >>> URL: http://svn.gna.org/viewcvs/warzone?rev=854&view=rev >>> Log

Re: [Warzone-dev] Vertex (r854)

2007-03-06 Thread Giel van Schijndel
Christian Vest Hansen schreef: > Staying with on puristic object oriented topic, there is no > "inheriting into", there is only "inheriting from". > > When class Bicycle inherits from class Transportation, you essentially > say that Bicycle is-a [kind of] Transportation. Sounds very much like the C

Re: [Warzone-dev] Re: [Warzone-commits] r854 - in /branches/sound/lib/sound: bases/ bases/vertex.hpp decoding.cpp decoding.hpp interface.cpp openal/context.cpp openal/context.hpp openal/source.cpp ope

2007-03-06 Thread Giel van Schijndel
Giel van Schijndel schreef: > Dennis Schridde schreef: > >> PS: I just saw the "virtual" in that sentence... As of what I know and have >> heard "virtual" and "vmt" is a synonym for death when used in a game... >> Afaik this makes it utterly slow and is not a very good choice for a basic >> ba

Re: [Warzone-dev] Re: [Warzone-commits] r854 - in /branches/sound/lib/sound: bases/ bases/vertex.hpp decoding.cpp decoding.hpp interface.cpp openal/context.cpp openal/context.hpp openal/source.cpp

2007-03-06 Thread Dennis Schridde
Am Dienstag, 6. März 2007 schrieb Giel van Schijndel: > Giel van Schijndel schreef: > > Dennis Schridde schreef: > >> PS: I just saw the "virtual" in that sentence... As of what I know and > >> have heard "virtual" and "vmt" is a synonym for death when used in a > >> game... Afaik this makes it utt

Re: [Warzone-dev] Re: [Warzone-commits] r854 - in /branches/sound/lib/sound: bases/ bases/vertex.hpp decoding.cpp decoding.hpp interface.cpp openal/context.cpp openal/context.hpp openal/source.cpp ope

2007-03-06 Thread Per Inge Mathisen
Since we are apparently turning this thread into mental gymnastics anyway, I have a related C++ question. Can virtual functions be inlined? If not, that would certainly be a big performance cost compared to C code with inlining. - Per ___ Warzone-dev