Re: [warzone2100-dev] OpenGL requirements for trunk

2009-09-27 Thread Kreuvf
Per Inge Mathisen wrote: Let me know what you think. Sooner or later that switch would be inevitable anyway. If the decision is made to use these features, we should make sure that people are informed long before any release, so they know in advance that coming WZ versions won't work with their

Re: [warzone2100-dev] OpenGL requirements for trunk

2009-09-27 Thread bugs buggy
On 9/26/09, Per Inge Mathisen perxx...@gmail.com wrote: I have been working with OpenGL 2.0+ features lately, and I think I could have a good shot at making the current model drawing code much faster by using such features. However, this would require working support for VBOs and GLSL

[warzone2100-dev] [Warzone 2100 Trac] #961: Data integrity routines

2009-09-27 Thread Warzone 2100 Trac
#961: Data integrity routines -+-- Reporter: Buginator| Owner: Type: enhancement | Status: new Priority: major| Milestone: 2.2.4

[warzone2100-dev] Version scheme (again)

2009-09-27 Thread bugs buggy
First off, I really think we need room to grow for the 2.2 branch. If we start to backport some changes from trunk to the current 2.2 it can/will break things, and saying 2.2.5 won't work with 2.2.4 because of XYZ isn't really a good way to handle it. Minor improvements and or bug fixes are for

Re: [warzone2100-dev] Version scheme (again)

2009-09-27 Thread Zarel
On Sun, Sep 27, 2009 at 4:00 PM, bugs buggy buginato...@gmail.com wrote: For example, the net code.  As we all know, it is pretty different in trunk and branch, and it is much harder for us to maintain two versions of netcode. If we backport that from trunk to 2.2, it should be 2.3.0 not 2.2.5

[warzone2100-dev] 2.2.3a for Macs?

2009-09-27 Thread bugs buggy
Nice of someone to notice that we were stripping the mac exe, so the crash dumps are more or less useless. I think the mac builds need to be redone ASAP, so we can have half-way decent crash dumps from the mac people. I do NOT think we should tag a 2.2.3a, just commit the xcode changes to 2.2.3,