Am Montag, 4. Dezember 2006 10:43 schrieb [EMAIL PROTECTED]:
Hey. I've been chasing this bug for a long time, finally *nailed* it: The
bug appears semi randomly which is part of why it was so hard to *find* -
especially since it tended to more often than not simply not appear on
other people's
On Mon, Dec 04, 2006 at 04:52:57PM +0100, Dennis Schridde wrote:
What about other non attacking units like sensors (and I guess there are
others)?
Do we need to handle them as special cases, too?
I don't know. I admit I hadn't even thought of that, the repair droid
problem has been driving me
On Mon, Dec 04, 2006 at 07:57:38PM +0100, Dennis Schridde wrote:
Would be nice if you could find out.
But currently I don't know what the usual action of a sensor is, so I can't
tell you how that should be done...
Does it even do _anything_ besides just rolling around?
From playing the game
Did a bit of testing; all of the non weapon units were affected by this
problem, but really this wouldn't have been a big deal anyway since they
*still* couldn't attack things. (They'd just act like the bugged repair
units and would make the sfx for wheels/tracks without moving) If memory
serves