Re: [Warzone-dev] Thoughts on future development

2007-01-16 Thread Per Inge Mathisen
On 12/15/06, Belhorma Bendebiche [EMAIL PROTECTED] wrote: For the GUI, I am exploring the possibility of replacing it. A while back I had made a mini-GUI customizable via Lua in C#, and I'm doing it again now in C. I'll post more details later. Did anything come out of this? - Per

Re: [Warzone-dev] Thoughts on future development

2006-12-13 Thread Per Inge Mathisen
Just to clarify, I do not believe in huge conversions to external engines, massive code rewrites or starting something from scratch. It is not that I am opposed to it, it is just that I do not believe in it. It just takes too much time until you have something working, and until you do, there is

Re: [Warzone-dev] Thoughts on future development

2006-12-13 Thread vs2k5
On Wed, 13 Dec 2006 05:32:25 -0500 Christian Ohm [EMAIL PROTECTED] wrote: On Wednesday, 13 December 2006 at 0:38, [EMAIL PROTECTED] wrote: On Tue, 12 Dec 2006 19:50:00 -0500 Christian Ohm [EMAIL PROTECTED] wrote: What is the float issue? I must have missed this? All compilers follow the

[Warzone-dev] Thoughts on future development

2006-12-12 Thread Christian Ohm
Hi everyone, Here are some random thoughts about the future development of Warzone. Things about the code that need changing imo: - The graphics engine, including the GUI As I said, I don't think it's useful to keep the current one. As far as I could see there are four open source engines