Re: [Warzone-dev] #41: New layout of menu
On Tue, Aug 26, 2008 at 8:32 PM, Kreuvf <[EMAIL PROTECTED]> wrote: > bugs buggy wrote: >> Now, last question, should 'Skirmish' be in both SP & MP menus, or just >> leave it in the SP menu? > I think it should be in the SP menu only. People, especially those new to WZ, > will be confused by two seemingly different menu items that lead to the same > result (a human vs. AI match). WZ veterans will find skirmish in SP after > having > taken a look into the MP menu ;) Agreed. - Per ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
bugs buggy wrote: > Now, last question, should 'Skirmish' be in both SP & MP menus, or just > leave it in the SP menu? I think it should be in the SP menu only. People, especially those new to WZ, will be confused by two seemingly different menu items that lead to the same result (a human vs. AI match). WZ veterans will find skirmish in SP after having taken a look into the MP menu ;) And we will, of course, leave a message in the change log (and we may highlight this item). - Kreuvf ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
On 8/26/08, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > > On Tue, Aug 26, 2008 at 6:21 AM, bugs buggy <[EMAIL PROTECTED]> wrote: > > If it is just 'Single Player', then I think the old timers might get > > confused, since before, skirmish was in the MP menu? > > > I am more than willing to trade two seconds of confusion by old timers > the first time they see it for increased clarity, beauty and > readability for everyone else every time they start the game. > > > - Per > > Ok, so 'Single Player' it is. Now, last question, should 'Skirmish' be in both SP & MP menus, or just leave it in the SP menu? ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
Freddie Witherden schreef: > On 26 Aug 2008, at 14:35, Giel van Schijndel wrote: > >> bugs buggy schreef: >>> The only other question I have is for the translations, and if >>> there is >>> enough room? >> To my knowledge the only limit to the size of translatable strings is >> the amount of available memory. AFAIK gettext dynamically allocates >> memory to hold the translated strings. > > I believe Buggies comment was with regards to the physical amount of > space available on screen. Ah, ..., in that case I can tell you that the Dutch translation there is both wrong and too long (so less space is required). _("Campaign or Skirmish Game") would translate to "Veldtocht of Schermutseling spel". Although the "spel" ("game" in English) part at the end sounds a bit crappy to me. Just plain "Veldtocht of Schermutseling" ("Campaign or Skirmish") sounds better to me, at least in Dutch. -- Giel signature.asc Description: OpenPGP digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
Hi Giel, On 26 Aug 2008, at 14:35, Giel van Schijndel wrote: > bugs buggy schreef: >> The only other question I have is for the translations, and if >> there is >> enough room? > > To my knowledge the only limit to the size of translatable strings is > the amount of available memory. AFAIK gettext dynamically allocates > memory to hold the translated strings. I believe Buggies comment was with regards to the physical amount of space available on screen. Regards, Freddie. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
bugs buggy schreef: > The only other question I have is for the translations, and if there is > enough room? To my knowledge the only limit to the size of translatable strings is the amount of available memory. AFAIK gettext dynamically allocates memory to hold the translated strings. -- Giel signature.asc Description: OpenPGP digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
On Tue, Aug 26, 2008 at 6:21 AM, bugs buggy <[EMAIL PROTECTED]> wrote: > If it is just 'Single Player', then I think the old timers might get > confused, since before, skirmish was in the MP menu? I am more than willing to trade two seconds of confusion by old timers the first time they see it for increased clarity, beauty and readability for everyone else every time they start the game. - Per ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
On 8/25/08, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > > On Mon, Aug 25, 2008 at 9:52 PM, bugs buggy <> wrote: > > "Single Player / Skirmish Game" > > I think this will get too long. Why not just keep it "Single Player"? > It is short, descriptive and accurate ;-). Other than that, fine by > me. > > - Per Giel wrote: > Might want to change _("Single Player / Skirmish Game") to _("Campaign or > Skirmish Game") (also, I prefer "or" instead of "/"). Other than that the > change looks good to me. If it is just 'Single Player', then I think the old timers might get confused, since before, skirmish was in the MP menu? "Campaign or Skirmish Game" sounds about right. The only other question I have is for the translations, and if there is enough room? "01234567890123456789012345678901234567" <--- max # of chars. "Kampagne oder Zankt Sich Spiel" "La campagne ou A un accrochage le Jeu" "Voert campagne of Schermutseling Spel" "Кампания или Игра Перестрелки" "Fare una campagna o il Gioco di Scaramuccia" Would there be something longer than these? (assuming the translator is correct) ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
On Mon, Aug 25, 2008 at 9:52 PM, bugs buggy <[EMAIL PROTECTED]> wrote: > "Single Player / Skirmish Game" I think this will get too long. Why not just keep it "Single Player"? It is short, descriptive and accurate ;-). Other than that, fine by me. - Per ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] #41: New layout of menu
Am Montag, 25. August 2008 21:52:26 schrieb bugs buggy: > http://developer.wz2100.net/ticket/41 > #41: New layout of menu > > Would like this to go into 2.1 + trunk Seems fine to me. (Without looking at code.) --Devurandom signature.asc Description: This is a digitally signed message part. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev