Re: [Warzone-dev] 2.0.8 Release Tasks

2007-11-14 Thread Christian Ohm
On Wednesday, 14 November 2007 at 22:38, Freddie Witherden wrote:
 * https://gna.org/bugs/?10302 -- Reported on multiple OSs and a  
 blocker IMO
 * https://gna.org/bugs/?10298 -- Unsure about the root cause of this,  
 may be Mac specific

There's also https://gna.org/bugs/?10153, the sound problem on Linux
(the title is a bit misleading, the invalid pointers are only a problem
when compiling a debug version, and can just be commented out).

 * https://gna.org/patch/?845 -- Assuming there are no technical  
 issues (being a semi-bodge job notwithstanding, this should hopefully  
 be the last 2.0 release).

Hey, I think it's the best solution without rewriting the terrain
texture handling.

 If that's it then I think 2.0.8 might not be /that/ far off, week and  
 a bit maybe. The shorter time gap between release candidates and  
 releases the better, otherwise people might call 2.0.8 RC1 2.0.8.

Well, I'd just add patch 845, and release a 2.0.8rc2 right now (or after
writing the release notes). Since we don't have any clues about the
causes of those three bugs (or do we?), it's no use waiting any longer
for any sudden inspirations, instead mention those bugs in the release
notes, and ask people to help find the causes (for the sound bug I have
a vague suspition of it being ALSA 1.0.14, but only because it would fit
the timeframe - so I'd like to have some data on the systems sound works
on, and those where it doesn't).


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Re: [Warzone-dev] 2.0.8?

2007-08-28 Thread Ariston Johnson
Good news.  I was able to get Xcode installed on my PowerBook and
compile Warzone.  The current 2.0 code builds and runs okay.  I don't
have time to test it extensively, especially to see if it can load my
old save games (since they are on another computer which is in storage
right now) and to see how far into the campaign it can go before
crashing.

But at least we can put up a 2.0.8 Mac version to see what bugs exist in it.

Ari

On 8/27/07, Kamaze [EMAIL PROTECTED] wrote:
 All my best wishes to you Ariston! :)
 Well, will we release it then, without the mac build, or wait?

 - Kamaze

 Ariston Johnson schrieb:
  On 8/25/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
  Christian Ohm schreef:
  On Saturday, 25 August 2007 at 16:06, Dennis Schridde wrote:
 
  Am Samstag, 25. August 2007 15:43:06 schrieb Christian Ohm:
 
  On Saturday, 25 August 2007 at 15:28, Dennis Schridde wrote:
 
  Shall we? Shall we not?
 
  Apply r1579 to 2.0 to fix the progress bars first.
 
  Done in r2433.
 
  Great, thanks! That was one thing that always bothered me about 2.0.
 
  Releaseing 2.0.8 with the current changes to the 2.0 branch, as
  mentioned in the changelog at least, is fine with me. In fact I think
  it's more than just fine with me, IMO it's a good idea.
 
 
  I am still without a home and therefore cannot use my Power Mac to
  determine how far away 2.0 is from working on the Mac, but the last
  time I tried it was very broken and nobody was able to help me track
  down the changes that caused the crashes.  Sorry that I can't work on
  it now - it will have to wait until I find a home.
 
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Re: [Warzone-dev] 2.0.8?

2007-08-27 Thread Kamaze
All my best wishes to you Ariston! :)
Well, will we release it then, without the mac build, or wait?

- Kamaze

Ariston Johnson schrieb:
 On 8/25/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
 Christian Ohm schreef:
 On Saturday, 25 August 2007 at 16:06, Dennis Schridde wrote:

 Am Samstag, 25. August 2007 15:43:06 schrieb Christian Ohm:

 On Saturday, 25 August 2007 at 15:28, Dennis Schridde wrote:

 Shall we? Shall we not?

 Apply r1579 to 2.0 to fix the progress bars first.

 Done in r2433.

 Great, thanks! That was one thing that always bothered me about 2.0.

 Releaseing 2.0.8 with the current changes to the 2.0 branch, as
 mentioned in the changelog at least, is fine with me. In fact I think
 it's more than just fine with me, IMO it's a good idea.

 
 I am still without a home and therefore cannot use my Power Mac to
 determine how far away 2.0 is from working on the Mac, but the last
 time I tried it was very broken and nobody was able to help me track
 down the changes that caused the crashes.  Sorry that I can't work on
 it now - it will have to wait until I find a home.
 
 ___
 Warzone-dev mailing list
 Warzone-dev@gna.org
 https://mail.gna.org/listinfo/warzone-dev
 

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Re: [Warzone-dev] 2.0.8?

2007-08-25 Thread Christian Ohm
On Saturday, 25 August 2007 at 15:28, Dennis Schridde wrote:
 Shall we? Shall we not?
Apply r1579 to 2.0 to fix the progress bars first.

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Re: [Warzone-dev] 2.0.8?

2007-08-25 Thread Dennis Schridde
Am Samstag, 25. August 2007 15:43:06 schrieb Christian Ohm:
 On Saturday, 25 August 2007 at 15:28, Dennis Schridde wrote:
  Shall we? Shall we not?

 Apply r1579 to 2.0 to fix the progress bars first.
Done in r2433.


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Re: [Warzone-dev] 2.0.8?

2007-08-25 Thread Giel van Schijndel
Christian Ohm schreef:
 On Saturday, 25 August 2007 at 16:06, Dennis Schridde wrote:
   
 Am Samstag, 25. August 2007 15:43:06 schrieb Christian Ohm:
 
 On Saturday, 25 August 2007 at 15:28, Dennis Schridde wrote:
   
 Shall we? Shall we not?
 
 Apply r1579 to 2.0 to fix the progress bars first.
   
 Done in r2433.
 
 Great, thanks! That was one thing that always bothered me about 2.0.
   
Releaseing 2.0.8 with the current changes to the 2.0 branch, as
mentioned in the changelog at least, is fine with me. In fact I think
it's more than just fine with me, IMO it's a good idea.

-- 
Giel



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Re: [Warzone-dev] 2.0.8?

2007-08-25 Thread Ariston Johnson
On 8/25/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
 Christian Ohm schreef:
  On Saturday, 25 August 2007 at 16:06, Dennis Schridde wrote:
 
  Am Samstag, 25. August 2007 15:43:06 schrieb Christian Ohm:
 
  On Saturday, 25 August 2007 at 15:28, Dennis Schridde wrote:
 
  Shall we? Shall we not?
 
  Apply r1579 to 2.0 to fix the progress bars first.
 
  Done in r2433.
 
  Great, thanks! That was one thing that always bothered me about 2.0.
 
 Releaseing 2.0.8 with the current changes to the 2.0 branch, as
 mentioned in the changelog at least, is fine with me. In fact I think
 it's more than just fine with me, IMO it's a good idea.


I am still without a home and therefore cannot use my Power Mac to
determine how far away 2.0 is from working on the Mac, but the last
time I tried it was very broken and nobody was able to help me track
down the changes that caused the crashes.  Sorry that I can't work on
it now - it will have to wait until I find a home.

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