[webkit-dev] Server based HTML features

2017-10-26 Thread Nagendra K
Hi, I have a Linux based embedded device which has WebKit of 2010, can I backport features like xhr2, CSP1. Do these features depend on any other features? Reading the standard there seems to be dependencies with feature like webworkers, ES6. Can someone share the info on xhr2 and CSP1

[webkit-dev] Box shadow

2017-09-28 Thread Nagendra K
Hi, I am using a WebKit which is of 2010 on my embedded device, now I want to upgrade the WebKit, the platform supports opengl es 1.x for rendering. I want to first test some basic new features like box shadow, so want to know if opengles1.x is sufficient to render box-shadow feature. Thanks and

Re: [webkit-dev] WebKit opengl

2017-08-01 Thread Nagendra K
dependencies with opengl for some features. Is this correct? Do I any other option to do this. Thanks and Regards, Nagendra On 1 Aug 2017 19:12, "Dean Jackson" <d...@apple.com> wrote: > On 19 Jul 2017, at 12:21, Nagendra K <pingnagen...@gmail.com> wrote: > >

Re: [webkit-dev] webkit-dev Digest, Vol 146, Issue 15

2017-07-24 Thread Nagendra K
t.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of webkit-dev digest..." > > > Today's Topics: > >1. Opengl support in webkit (Nagendra K) > > > -

[webkit-dev] Opengl support in webkit

2017-07-21 Thread Nagendra K
Hi , Does WebKit engine mandate to use any version of opengl? Can we link any opengl which my platform has. Could see that for opengles2 is there with a flag in if condition and else condition to gl.h. So if else is used, can I link to any opengl version which my platform has ? Regards,

[webkit-dev] WebKit opengl

2017-07-19 Thread Nagendra K
Hi All, Current build of WebKit using opengl and with custom port, all apps will directly use the opengl calls to draw, making the opengl independent of WebKit. So if I upgrade the WebKit, will the latest WebKit require opengl for any of the new features or can we use opengl delinking WebKit.

[webkit-dev] WebKit build

2017-07-14 Thread Nagendra K
Hi All Is it possible to build WebKit without any port? I want to add custom port above that step by step and check. I saw the build-webkit Script which gives "--only -webkit build" option, but this is not working. Thanks and Regards, Nagendra ___

[webkit-dev] WebKit opengl

2017-07-11 Thread Nagendra K
Hi All, I am upgrading WebKit for an embedded platform. On the current platform opengl1.1 is being used for rendering, so when I upgrade the WebKit can I choose the option of using opengl 1.1 or 2.0. Or WebKit code mandates to use any particular version of opengl. I checked in WebKit code and

Re: [webkit-dev] WebKit2 build

2017-07-10 Thread Nagendra K
ia.com> wrote: On Mon, Jul 10, 2017 at 8:22 AM, Nagendra K <pingnagen...@gmail.com> wrote: > Hi All, > I am trying to build WebKit for an embedded platform. I am trying to first > build WebKit with platform toolchain and try to run on the platform. I > could build JSC

[webkit-dev] WebKit2 build

2017-07-10 Thread Nagendra K
Hi All, I am trying to build WebKit for an embedded platform. I am trying to first build WebKit with platform toolchain and try to run on the platform. I could build JSC. I am trying a to build webkit2, is it possible to build it without using any port. Second is webcore necessary to be built

[webkit-dev] Pthread

2017-07-07 Thread Nagendra K
Hi All, When building JavaScriptCore I am not able to link pthread calls. Is there a way we can specify the CMakeLists.txt with option to include pthread. I am using Ubuntu machine to build. Thanks and Regards, Nagendra ___ webkit-dev mailing list

Re: [webkit-dev] WebKit Build

2017-07-06 Thread Nagendra K
Hi All, Sorry for the below question, it was my mistake to comment a line in the cmakelists.txt Thanks and Regards, Nagendra On 6 Jul 2017 18:56, "Nagendra K" <pingnagen...@gmail.com> wrote: Hi All, I am trying to build WebKit using a custom port which I am adapting cur

[webkit-dev] WebKit Build

2017-07-06 Thread Nagendra K
Hi All, I am trying to build WebKit using a custom port which I am adapting currently. I am hit with below issue. I am building the JavaScriptCore and hit with a error, it expects Bytecodes.h to be generated, but this is not happening. How is this generated? Thanks and Regards, Nagendra

Re: [webkit-dev] Layout test

2017-06-30 Thread Nagendra K
uot; <annu...@yandex.ru> wrote: 29.06.2017, 18:46, "Nagendra K" <pingnagen...@gmail.com>: My port is not ready yet as we decide to port module by module once we cross compile base webit on device. So is possible to test the WebKit built without the port, at least some tests wi

Re: [webkit-dev] Layout test

2017-06-30 Thread Nagendra K
., "Konstantin Tokarev" <annu...@yandex.ru> wrote: 29.06.2017, 18:46, "Nagendra K" <pingnagen...@gmail.com>: My port is not ready yet as we decide to port module by module once we cross compile base webit on device. So is possible to test the WebKit built without the port, at

Re: [webkit-dev] Layout test

2017-06-29 Thread Nagendra K
dex.ru> wrote: > > > 29.06.2017, 18:18, "Nagendra K" <pingnagen...@gmail.com>: > > Hi, > > > > I have a requirement to check if a particular WebKit or latest WebKit > works on the embedded platform. They have custom port which is complex, so > plan t

[webkit-dev] Layout test

2017-06-29 Thread Nagendra K
Hi, I have a requirement to check if a particular WebKit or latest WebKit works on the embedded platform. They have custom port which is complex, so plan to build the new WebKit as a separate process to check build works fine and then bring their changes later. Once we build WebKit I want to

[webkit-dev] Webkitgtk with opengl

2017-06-27 Thread Nagendra K
Hi, Have a requirement to build WebKit gtk with opengl. Here the opengl layer has some customisation above opengl es 1.1 and current apps use this for rendering. Is it possible to build webkitgtk with opengl es 1.1 so that I can add the customisation above that. I checked that webkitgtk can

[webkit-dev] WebKit to opengl

2017-06-22 Thread Nagendra K
Hi, I want to interface opengl to WebKit to use egl calls to render, can any help to point in which files in WebKit do I need to check to interface the egl to WebKit. Thanks and Regards, Nagendra ___ webkit-dev mailing list webkit-dev@lists.webkit.org

[webkit-dev] WebKit Build dependencies

2017-06-22 Thread Nagendra K
Hi, To build WebKit alone for a cross platform embedded device, want to know the list of dependencies/packages required to build on host(Ubuntu) and dependencies to run on host other than toolchain. Request some to help where to find this information. Thanks and Regards, Nags