O Mér, 02-08-2017 ás 19:55 +0200, Sergio Villar Senin escribiu:
> Hi,
>
> some weeks ago I uploaded [1] a patch (based on previous work by my
> colleague at Igalia Zan) which basically adds the IDLs for WebVR 1.1
> spec along with the required stubs and the cmake build configuration.
> As Sam
O Xov, 03-08-2017 ás 10:56 -0700, Alexis Menard escribiu:
> Hi,
>
> > On Aug 3, 2017, at 9:19 AM, Sergio Villar Senin > > wrote:
> >
> > O Xov, 03-08-2017 ás 08:44 -0700, Alexis Menard escribiu:
> > > Hi,
> > >
> > > > On Aug 3, 2017, at 7:52 AM, Dean Jackson
Hi,
> On Aug 3, 2017, at 9:19 AM, Sergio Villar Senin wrote:
>
> O Xov, 03-08-2017 ás 08:44 -0700, Alexis Menard escribiu:
>> Hi,
>>
>>> On Aug 3, 2017, at 7:52 AM, Dean Jackson wrote:
>>>
>>>
>>>
On 2 Aug 2017, at 19:55, Sergio Villar Senin
O Xov, 03-08-2017 ás 08:44 -0700, Alexis Menard escribiu:
> Hi,
>
> > On Aug 3, 2017, at 7:52 AM, Dean Jackson wrote:
> >
> >
> >
> > > On 2 Aug 2017, at 19:55, Sergio Villar Senin
> > > wrote:
> > >
> > >
> > > Our main interest is to eventually have
Hi,
> On Aug 3, 2017, at 7:52 AM, Dean Jackson wrote:
>
>
>
>> On 2 Aug 2017, at 19:55, Sergio Villar Senin wrote:
>>
>>
>> Our main interest is to eventually have some implementation working on
>> WebKitGtk and/or WPE on Linux but obviously there is a
> On 2 Aug 2017, at 19:55, Sergio Villar Senin wrote:
>
>
> Our main interest is to eventually have some implementation working on
> WebKitGtk and/or WPE on Linux but obviously there is a lot of cross-
> platform work that needs to be done as well. Our initial idea would
OpenVR API as Valve released a Linux version of their SDK
> some months ago. Looks like a safe bet as other vendors like Firefox or
> Chromium already include it in their trees as third party.
>
> WDYT?
>
> BR
>
> [1] https://bugs.webkit.org/show_bug.cgi?id=
webkit.org/show_bug.cgi?id=174202
[2] https://w3c.github.io/webvr/spec/1.1/
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