[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2017-03-18 Thread Charles Dang
Update of bug #24490 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2017-03-14 Thread Daniel
Update of bug #24490 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #10: > ‘pause at end of turn’ – pauses in middle of turn fixed the button desciption in

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-08 Thread SigurdFireDragon
Follow-up Comment #9, bug #24490 (project wesnoth): @gfgtdf Thanks for the response, I had no idea that replays had those multiple considerations, or that making a save game from a replay was a thing. With that, it seems that everything I mentioned in the OP is now either fixed or won't fix.

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-06 Thread Daniel
Follow-up Comment #8, bug #24490 (project wesnoth): That seems to be unrelated to please opena new bugreport for that. ___ Reply to this item at: ___ Nachricht

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-05 Thread Alex
Follow-up Comment #7, bug #24490 (project wesnoth): As for me its buggy as well (wesnoth 1.12.2) (try to download any settlers game with some 20 turns) if i watch replay with skip animation and there are a lot of units on map, then it will never let me untick the "skip animation thing" because

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-04 Thread Daniel
Follow-up Comment #6, bug #24490 (project wesnoth): > IMHO, I can't see how playing the starting dialog of turn 2 when 'play turn' or 'play side turn' is used to play turn 1 would be intended behavior. This was not the case in 1.12. The point is, that all versions prior to 1.13 explicitly set

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-03 Thread SigurdFireDragon
Follow-up Comment #5, bug #24490 (project wesnoth): https://github.com/wesnoth/wesnoth/commit/699432f119179237cbd83275f159e632a45dd5fc * & https://github.com/wesnoth/wesnoth/commit/7c27a3109ca9a364cd4f6cf1aca237ba80a54d70 ...appear to have fixed ‘reset to beginning’ & ‘pause at end of turn’

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-03 Thread Daniel
Follow-up Comment #4, bug #24490 (project wesnoth): Hmm ok but that is then this is a very specific AOI dialog then, you should have said in the first post that this is only reproducable in AOI. From looking at the code it seems to me like this is the intended way, specially becasue in the

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-03 Thread SigurdFireDragon
Follow-up Comment #3, bug #24490 (project wesnoth): "> 'play side turn’ and ‘play turn’ include dialog from next turn before stopping Not sure what you mean here, i didn't see any dialog popping up during the replay view when i tested it." Now attached is a replay from AOI illustrating this.

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-03 Thread Daniel
Follow-up Comment #2, bug #24490 (project wesnoth): > ‘reset to beginning’ – when used, also invokes ‘continuous replay’ (bug) Hmm not sure what causes this > ‘pause at end of turn’ – pauses in middle of turn This is intended, the desciption is just wrong (i didnt even know there were

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-02 Thread SigurdFireDragon
Follow-up Comment #1, bug #24490 (project wesnoth): there might be relevant info in here: https://gna.org/bugs/?24447 ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy

2016-03-02 Thread SigurdFireDragon
URL: Summary: Replay Viewer Buttons are Buggy Project: Battle for Wesnoth Submitted by: sigurdfdragon Submitted on: Thu 03 Mar 2016 01:41:53 AM UTC Category: Bug Severity: 3 -