Re: [Widelands-dev] [Merge] lp:~nha/widelands/filesystem into lp:widelands

2010-05-23 Thread Tino
Review: Approve test on win32: - code compiles - wl finds existing .widelands dir in %Userhome% - wl creates .widelands if it does not exist -- https://code.launchpad.net/~nha/widelands/filesystem/+merge/25802 Your team Widelands Developers is requested to review the proposed merge of lp:~nha/wid

[Widelands-dev] [Merge] lp:~jarih/widelands/fix-windows-gzz-host into lp:widelands

2010-05-30 Thread Tino
Tino has proposed merging lp:~jarih/widelands/fix-windows-gzz-host into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: #554290 Windows client cannot open a new multiplayer room in the online lobby https://bugs.launchpad.net/bugs/554290 Allows also

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fixbug-669380 into lp:widelands

2010-11-01 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/fixbug-669380 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: #669380 win32 binary file is missing wl-icon https://bugs.launchpad.net/bugs/669380 Don't include the win32 icon to the libra

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/martin_i18n into lp:widelands

2011-02-10 Thread Tino
Review: Needs Fixing win32 I've just tested the branch on win32 (gcc): Before i started WL, i removed my WL config file. Widelands starts in German. The language list in Options shows 2 entries: - (checked) Verwende Systemsprache, ("Try system language", the german strings seems somehow truncated

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/martin_i18n into lp:widelands

2011-02-14 Thread Tino
On windows the language list doesn't get populated, it only contains system default and english, bot options are hardcoded in options.cc line 290ff. I've tried to debug the way the list should be generated from the files in the locales dir, but i didn't get it to work. It seems "g_fs->FindFiles(

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/win32_glew into lp:widelands

2011-02-20 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/win32_glew into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/win32_glew/+merge/50529 The latest OpenGL related changes to Widelands do

[Widelands-dev] [Merge] lp:~tino79/widelands/gettext018 into lp:widelands

2011-11-23 Thread Tino
Tino has proposed merging lp:~tino79/widelands/gettext018 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~tino79/widelands/gettext018/+merge/83220 After switching to gettext-0.18 i was no longer able to compile

Re: [Widelands-dev] [Merge] lp:~tino79/widelands/gettext018 into lp:widelands

2011-11-26 Thread Tino
Updated the branch. Works fine for me with gettext-0.18 and win32. Does it break on other platforms or with older gettext versions? -- https://code.launchpad.net/~tino79/widelands/gettext018/+merge/83220 Your team Widelands Developers is requested to review the proposed merge of lp:~tino79/widel

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/gettext018 into lp:widelands

2011-11-27 Thread Tino
Ok, next try: Just change the def for MSVC to WIN32 to be set on both msvc and mingw on windows. Works for me and shouldn't break anything... -- https://code.launchpad.net/~widelands-dev/widelands/gettext018/+merge/83220 Your team Widelands Developers is requested to review the proposed merge of

[Widelands-dev] [Merge] lp:~hjd/widelands/typo-promises into lp:widelands

2011-11-27 Thread Tino
You have been requested to review the proposed merge of lp:~hjd/widelands/typo-promises into lp:widelands. For more details, see: https://code.launchpad.net/~hjd/widelands/typo-promises/+merge/83526 Fixed a typo. -- https://code.launchpad.net/~hjd/widelands/typo-promises/+merge/83526 Your team

Re: [Widelands-dev] [Merge] lp:~hjd/widelands/typo-promises into lp:widelands

2011-11-27 Thread Tino
Review: Approve -- https://code.launchpad.net/~hjd/widelands/typo-promises/+merge/83526 Your team Widelands Developers is requested to review the proposed merge of lp:~hjd/widelands/typo-promises into lp:widelands. ___ Mailing list: https://launchpad

Re: [Widelands-dev] [Merge] lp:~aber/widelands/static into lp:widelands

2012-01-07 Thread Tino
I can at least confirm that it compiles fine on win32 and doesn't seem to break anything... -- https://code.launchpad.net/~aber/widelands/static/+merge/87053 Your team Widelands Developers is requested to review the proposed merge of lp:~aber/widelands/static into lp:widelands.

Re: [Widelands-dev] [Merge] lp:~qcumber-some/widelands/animations into lp:widelands

2012-05-01 Thread Tino
I like it very much, loading times are and feel much reduced on windows. I've uploaded a win32 build with these changes: http://widelands.8-schuss.de/Widelands-bzr6373-nomusic-ondemandload-win32.exe -- https://code.launchpad.net/~qcumber-some/widelands/animations/+merge/104138 Your team Widelands

[Widelands-dev] [Merge] lp:~tino79/widelands/using_sdl_net_init into lp:widelands

2012-12-31 Thread Tino
Tino has proposed merging lp:~tino79/widelands/using_sdl_net_init into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~tino79/widelands/using_sdl_net_init/+merge/141519 On windows you'll have to init winsock befor

Re: [Widelands-dev] [Merge] lp:~nha/widelands/opengl into lp:widelands

2013-02-07 Thread Tino
It works fine on windows, just noticed: - If i deactivate OpenGL in the Advanced Options menu->Apply->Apply -> Widelands quits, not stderr.txt - If i active OpenGL via Options menu => Back to main menu, but no fonts, only white bars. I can quit widelands and then the updated config gets written.

Re: [Widelands-dev] [Merge] lp:~nha/widelands/opengl into lp:widelands

2013-02-07 Thread Tino
Sorry, you are right. The same problem occurs with a trunk build. I am pretty sure it worked at some point before. -- https://code.launchpad.net/~nha/widelands/opengl/+merge/147207 Your team Widelands Developers is requested to review the proposed merge of lp:~nha/widelands/opengl into lp:widelan

Re: [Widelands-dev] [Merge] lp:~sirver/widelands/autocache into lp:widelands

2013-02-10 Thread Tino
Does it compile on win32? => Yes Does it run on win32? => Yes Does it show any performance regressions on win32? => No I am really sorry I can't appreciate better what you have done here. Can't wait to see this with Nicolai's OpenGL changes and fixes in combined action... -- https://code.launchp

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/graphic_resetting into lp:widelands

2013-07-15 Thread Tino
Review: Needs Fixing Ok, got it to compile with mingw, but it does not work on windows: Widelands starts fine but as soon as i click to proceed to the main menu Widelands just closes. No output into stderr.txt and stdout.txt just ends after the graphics initialization part -- https://code.launc

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/graphic_resetting into lp:widelands

2013-07-16 Thread Tino
It seems like a SIGTRAP error as described here: http://stackoverflow.com/questions/1621059/breakpoints-out-of-nowhere-when-debugging-with-gdb-inside-ntdll So with "handle SIGTRAP nostop" widelands continues to the main menu. I can't find the code point in widelands where this happens, will try

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/graphic_resetting into lp:widelands

2013-07-16 Thread Tino
Ok, the cuplrit seems to be the truncating in helper.cc::random_string() buffer[nlen] = '\0'; Afterwards the SIGTRAP occurs at some point when boost tries to delete the buffer. I've committed a small change which fixes the code at least for my system. Perhaps using boost:UUID could replace t

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/graphic_resetting into lp:widelands

2013-07-17 Thread Tino
Review: Approve Ok, i can't trigger any more crashes now, seems to work perfectly. -- https://code.launchpad.net/~widelands-dev/widelands/graphic_resetting/+merge/159985 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/graphic_resetting. ___

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/cxx11 into lp:widelands

2013-07-18 Thread Tino
A first quick test: It does not compile on mingw32 with gcc 4.7.2. At the beginning, gcc fails to find an include (mman.h) in basic_fileread.h: #ifdef WIN32 #else #include #endif I am completely lost why, because: - it does not differ from trunk - it is the else case => should not be

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/cxx11 into lp:widelands

2013-07-19 Thread Tino
Sorry, it still does not compile with c++0x: http://pastebin.com/rVV2vvnh According to http://gcc.gnu.org/onlinedocs/gcc/C-Dialect-Options.html "c++0x" is deprecated. I also tried "c++03" :(. -- https://code.launchpad.net/~widelands-dev/widelands/cxx11/+merge/175455 Your team Widelands Devel

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/cxx11 into lp:widelands

2013-07-20 Thread Tino
Review: Approve Ok, i'll give up. I've pushed a simple change wich allows compile this on mingw-win32. Longer explanation: With "std=c++11" mingw also implies strict ANSI mode. This disallows the usage of certain POSIX functions: - putenv() - strdup() - strcasecmp() - ... As I understand we wo

[Widelands-dev] [Merge] lp:~tino79/widelands/fixbug1204226 into lp:widelands

2013-07-24 Thread Tino
Tino has proposed merging lp:~tino79/widelands/fixbug1204226 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1204226 in widelands: "FTBFS on Ubuntu 13.04 (use of deleted function ‘void std::unique_ptr<_Tp [], _Dp>::reset(_Up

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug994712 into lp:widelands

2013-07-24 Thread Tino
Review: Approve Did some updates on windows related stuff and i updated the COPYING file -- https://code.launchpad.net/~widelands-dev/widelands/bug994712/+merge/176747 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug994712. _

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/missing_include_win32 into lp:widelands

2013-09-17 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/missing_include_win32 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/missing_include_win32/+merge/186245 Ok, the latest code does only

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_bug_1232679 into lp:widelands

2013-09-29 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/fix_bug_1232679 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1232679 in widelands: "Construction costs tooltip - Iron icon displaced" https://bugs.launchpad.net/widelands/+b

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_bug_1251914 into lp:widelands

2014-01-03 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/fix_bug_1251914 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1251914 in widelands: "soldier stuck in battle animation loop" https://bugs.launchpad.net/widelands/+bug/1251914

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/remove_signals into lp:widelands

2014-01-06 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/remove_signals into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/remove_signals/+merge/200501 I am proposing to merge this branch before

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_bug_1271080 into lp:widelands

2014-01-21 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/fix_bug_1271080 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1271080 in widelands: "Deletion of replay files on win32" https://bugs.launchpad.net/widelands/+bug/1271080 For mo

[Widelands-dev] [Merge] lp:~tino79/widelands-metaserver/ircbridge into lp:widelands-metaserver

2014-01-26 Thread Tino
Tino has proposed merging lp:~tino79/widelands-metaserver/ircbridge into lp:widelands-metaserver. Requested reviews: SirVer (sirver) For more details, see: https://code.launchpad.net/~tino79/widelands-metaserver/ircbridge/+merge/203277 A first draft of a irce bridge. Lets the metaserver

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-metaserver/ircbridge into lp:widelands-metaserver

2014-01-27 Thread Tino
Thanks for the comments, of course i only wanted a review, not a merge in the current state. This are my first steps with go, so i am just glad that it works at all ;). - i will add tests - the irc library handles disconnects itself, and because of the use of a callback function for irc->lobby i

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-metaserver/ircbridge into lp:widelands-metaserver

2014-01-29 Thread Tino
Ok, channels are in place. Next up are tests, but first i need to understand go tests. The current tests starts dozens of server instances in a few seconds, i need to use only one irc bridge instance for all tests or have to implement my own tests with active irc bridge. -- https://code.launchp

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-metaserver/ircbridge into lp:widelands-metaserver

2014-02-04 Thread Tino
The current state is: - it is working, communication between ircbridge and metaserver via nonblocking channels - tests are working, result ok - no tests regarding the ircbridge itself or communication implemented I am a bit busy atm, i think i won't have time to implement further test before nex

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/handle_tab into lp:widelands

2014-03-05 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/handle_tab into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1232392 in widelands: "Allow tabbing in forms" https://bugs.launchpad.net/widelands/+bug/1232392 For more details,

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/handle_tab into lp:widelands

2014-03-05 Thread Tino
You are right, i've put back that case distinction. -- https://code.launchpad.net/~widelands-dev/widelands/handle_tab/+merge/209406 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/handle_tab. ___ Mailing list: https:/

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/tooltips_fixes into lp:widelands

2014-03-17 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/tooltips_fixes into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/tooltips_fixes/+merge/211326 - Allow setting a tooltip for table column

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/tooltips_fixes into lp:widelands

2014-03-17 Thread Tino
Review: Approve Ah, ok, I am just going to merge it ;). Trunk is is really evolving atm... -- https://code.launchpad.net/~widelands-dev/widelands/tooltips_fixes/+merge/211326 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/tooltips_fixes. _

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-metaserver/ircbridge into lp:widelands-metaserver

2014-03-17 Thread Tino
Review: Resubmit Ok, perhaps we can merge now? I does work(tm), only the testcase i've drafted seems to do nothing? -- https://code.launchpad.net/~widelands-dev/widelands-metaserver/ircbridge/+merge/203277 Your team Widelands Developers is subscribed to branch lp:widelands-metaserver. __

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/scriptconsole into lp:widelands

2014-04-06 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/scriptconsole into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/scriptconsole/+merge/214439 Allow setting the window title for

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/scriptconsole into lp:widelands

2014-04-06 Thread Tino
Review: Resubmit Refactoring done. -- https://code.launchpad.net/~widelands-dev/widelands/scriptconsole/+merge/214439 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/scriptconsole. ___ Mailing list: https://launchpad

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/scriptconsole into lp:widelands

2014-04-06 Thread Tino
Hm, that was the wrong review type ^^ -- https://code.launchpad.net/~widelands-dev/widelands/scriptconsole/+merge/214439 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/scriptconsole. ___ Mailing list: https://launchp

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/feature-loudylobby into lp:widelands

2014-04-07 Thread Tino
I've created a wikipage and a blueprint for further discussion of the IRCBridge: https://wl.widelands.org/wiki/IrcBridgeImprovements/ Please add comments, request and suggestions. I will try to improve the handling of the bridge on both client and server side. -- https://code.launchpad.net/~wid

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix-random-tribe into lp:widelands

2014-04-07 Thread Tino
Review: Approve Does compile fine on windows and as far as i can see (small sample size), the distribution of tribes is random. -- https://code.launchpad.net/~widelands-dev/widelands/fix-random-tribe/+merge/214451 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/wideland

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1304638-firstfix into lp:widelands

2014-04-16 Thread Tino
Review: Approve Sounds good to me ;). Compiles on win32, will merge -- https://code.launchpad.net/~widelands-dev/widelands/bug-1304638-firstfix/+merge/215932 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1304638-firstfix.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/cmake-reworked into lp:widelands

2014-06-18 Thread Tino
I cannot get it to compile, log: http://pastebin.com/g9gquneJ I am suspecting this could be the solution, but i didn't find a way to include this into cmake and get rid of the error: https://svn.boost.org/trac/boost/ticket/9240 -- https://code.launchpad.net/~widelands-dev/widelands/cmake-rework

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/cmake-reworked into lp:widelands

2014-06-21 Thread Tino
It does still only compile, but not link on windows. Output "ninja widelands" : http://pastebin.com/saRVAhHi Output "ninja" :http://pastebin.com/UhnNmyzj I've taken the full command and tried to change the linking order in different ways, but this only changes the linking errors. -- https://cod

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/cmake-reworked into lp:widelands

2014-06-21 Thread Tino
Review: Approve Nice, it does work now on win32/mingw! -- https://code.launchpad.net/~widelands-dev/widelands/cmake-reworked/+merge/222455 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/cmake-reworked. ___ Mailing l

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/test_for_bug1332856 into lp:~qcumber-some/widelands/bug1332856

2014-06-22 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/test_for_bug1332856 into lp:~qcumber-some/widelands/bug1332856. Requested reviews: Jens Beyer (qcumber-some) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/test_for_bug1332856/+merge/224048 completes the

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1293158 into lp:widelands

2014-06-22 Thread Tino
Review: Needs Fixing Still shows a box character under Map:->Players: Tested with "Crossing the horizon" -- https://code.launchpad.net/~widelands-dev/widelands/bug-1293158/+merge/221434 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1293158. _

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/silence_Wpedantic into lp:widelands

2014-06-23 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/silence_Wpedantic into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/silence_Wpedantic/+merge/224179 Removes all extra ';'

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/terrain_affinity into lp:widelands

2014-07-05 Thread Tino
Review: Approve Ok, i've put Albert's values into the branch. Not sure if we should test these first or merge the branch and tweak later... -- https://code.launchpad.net/~widelands-dev/widelands/terrain_affinity/+merge/224045 Your team Widelands Developers is subscribed to branch lp:~widelands-d

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/richtext_testing into lp:widelands

2014-07-06 Thread Tino
Hey, it looks better. I've made a small change and now i've only a few errors left, some of where black pixels are generated (255,555,255) and white expected (0,0,0). But still some deviations are so big, that kMax[Alpha|Clr]Distance doesn't make sense. Logoutput: 2/4 Testing: test_richtext_

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/richtext_testing into lp:widelands

2014-07-07 Thread Tino
Review: Approve Compiles, linkes, tests, runs! *Thumbs up* -- https://code.launchpad.net/~widelands-dev/widelands/richtext_testing/+merge/225733 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/richtext_testing. ___ M

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1348795 into lp:widelands

2014-07-28 Thread Tino
Review: Approve LGTM. I've compiled the code and did a quick check of some new tooltip texts of buildings -- https://code.launchpad.net/~widelands-dev/widelands/bug-1348795/+merge/228430 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1348795. ___

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/glsl into lp:widelands

2014-11-02 Thread Tino
Review: Approve Thumbs up from the dark sideerr, windows side ;) -- https://code.launchpad.net/~widelands-dev/widelands/glsl/+merge/240363 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/glsl. ___ Mailing list: h

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/glsl1 into lp:widelands

2014-11-09 Thread Tino
Review: Needs Fixing Ok, it does not work on windows, even with my "fixes" in https://code.launchpad.net/~widelands-dev/widelands/glsl1_win32. Two issues: - cmake does find OpenGL and defines OPENGL_FOUND,OPENGL_gl_LIBRARY and OPENGL_glu_LIBRARY but not OPENGL_INCLUDE_DIR and OPENGL_LIBRARIES -

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/glsl1 into lp:widelands

2014-11-09 Thread Tino
Review: Approve Yep, it is working fine now! Feel free to implement another solution. I am afraid i can't help with the code, but i can always do builds... -- https://code.launchpad.net/~widelands-dev/widelands/glsl1/+merge/241179 Your team Widelands Developers is subscribed to branch lp:~wide

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/move_road_texture_out_of_graphics into lp:widelands

2014-11-24 Thread Tino
Again: It does compile with mingw and a quick visual check revealed no graphical errors on my system. -- https://code.launchpad.net/~widelands-dev/widelands/move_road_texture_out_of_graphics/+merge/242627 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-d

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_some_resizing_bugs into lp:widelands

2014-11-24 Thread Tino
Review: Approve Windows approves: Does build and toggling fullscreen with "f" works. -- https://code.launchpad.net/~widelands-dev/widelands/fix_some_resizing_bugs/+merge/242593 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fix_some_resizing_bugs. ___

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/move_road_texture_out_of_graphics into lp:widelands

2014-11-24 Thread Tino
Review: Approve -- https://code.launchpad.net/~widelands-dev/widelands/move_road_texture_out_of_graphics/+merge/242627 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fix_some_resizing_bugs. ___ Mailing list: https:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/texture_atlas into lp:widelands

2014-11-28 Thread Tino
Review: Needs Fixing It does only compile with an additional include, see diff comment. (Just trying to diff comment the first time ;) ) Diff comments: > === modified file 'src/editor/editorinteractive.cc' > --- src/editor/editorinteractive.cc 2014-11-23 14:34:38 + > +++ src/editor/editori

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/texture_atlas into lp:widelands

2014-11-28 Thread Tino
Switching to fullscreen is now blazing fast, nice! 800x600 window -> 1920x1200 But: - F11 does only produce black pngs, both in window and fullscreen mode - The Debug overlay "Position" moves correctly to the down right edge in fullscreen - The gamspeed overlay and the chat don't move -- https:/

[Widelands-dev] [Merge] lp:~tino79/widelands/fix_screenshots into lp:widelands

2014-11-28 Thread Tino
Tino has proposed merging lp:~tino79/widelands/fix_screenshots into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1397301 in widelands: "Screenshots black" https://bugs.launchpad.net/widelands/+bug/1397301 For more details,

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_screenshots into lp:widelands

2014-11-30 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/fix_screenshots into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1397301 in widelands: "Screenshots black" https://bugs.launchpad.net/widelands/+bug/1397301 For more details,

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_screenshots into lp:widelands

2014-11-30 Thread Tino
The proposal to merge lp:~widelands-dev/widelands/fix_screenshots into lp:widelands has been updated. Description changed to: Ok, next try. Perhaps someone with more c++ knowledge could check/implement: - the if/else condition in those 2 nested for clauses for every pixel is not nice - can we m

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/move_mapview_children into lp:widelands

2014-11-30 Thread Tino
Review: Approve LGoWin ;) -- https://code.launchpad.net/~widelands-dev/widelands/move_mapview_children/+merge/243233 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/move_mapview_children. ___ Mailing list: https://la

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/f_for_fullscreen into lp:widelands

2014-11-30 Thread Tino
Review: Needs Fixing On windows: The menu stays big/small on toggeling fullscreen/window. The moment you enter a submenu or go back the new menu is layouted correctly. -- https://code.launchpad.net/~widelands-dev/widelands/f_for_fullscreen/+merge/243227 Your team Widelands Developers is subscri

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/remove_cached_resizing into lp:widelands

2014-12-03 Thread Tino
Review: Approve Does work well on win. I am for merging and getting rid of the old MinGW Makfile completely. It does miss all SDL2 related changes and CMake+Ninja|Make work fine on windows. -- https://code.launchpad.net/~widelands-dev/widelands/remove_cached_resizing/+merge/243584 Your team Wid

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1 into lp:widelands

2014-12-20 Thread Tino
It does compile and work on win32, small fix only needed atm for a release build: format.cc, function get_halign() does only contain an assert, a return statement is missing. -- https://code.launchpad.net/~widelands-dev/widelands/fh1/+merge/177228 Your team Widelands Developers is subscribed to

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/cleanup_mixer_init into lp:widelands

2014-12-21 Thread Tino
It does compile on win32. But i can't test the disabling of sound if libogg is missing, because it seems on my system libogg is statically linked into libvorbis and libvorbisfile. If i remove both libvorbis dlls widelands does not start at all. -- https://code.launchpad.net/~widelands-dev/widelan

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/move_drawing_out into lp:widelands

2014-12-27 Thread Tino
Review: Approve Works very well on windows. -- https://code.launchpad.net/~widelands-dev/widelands/move_drawing_out/+merge/243944 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/remove_in_memory_image. ___ Mailing li

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/refactor_editor_start into lp:widelands

2014-12-28 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/refactor_editor_start into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1390794 in widelands: "Remove the "New Map"/"Load map" menu when launching the editor"

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/rolling_autosave into lp:widelands

2015-01-11 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/rolling_autosave into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1407948 in widelands: "More autosave files would help debugging" https://bugs.launchpad.net/widelands/+bug/1407948

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/rolling_autosave into lp:widelands

2015-01-11 Thread Tino
I agree with removing to GUI part. Regarding other comments: - 1-10 vs 0-9: this specifies how many files to use, because this is independent from autosave intervall at all, at least one is necessary (wl_autosave_0.wgf). You would not want to set this to 0, instead set autsave interval to never.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/rolling_autosave into lp:widelands

2015-01-12 Thread Tino
Review: Resubmit Ok, hopefully addressed all comments and suggestions. -- https://code.launchpad.net/~widelands-dev/widelands/rolling_autosave/+merge/246061 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/rolling_autosave. _

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1412242 into lp:widelands

2015-01-23 Thread Tino
Review: Approve Hm, current trunk does not show the campvis file on my system? But beside this everything is fine with this request on windows... -- https://code.launchpad.net/~widelands-dev/widelands/bug-1412242/+merge/247404 Your team Widelands Developers is subscribed to branch lp:~widelands

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/remove_hosting_limitation into lp:widelands

2015-01-23 Thread Tino
Review: Approve Windows compile ok. -- https://code.launchpad.net/~widelands-dev/widelands/remove_hosting_limitation/+merge/247221 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/remove_hosting_limitation. ___ Mailin

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

2015-02-07 Thread Tino
I am not sure if this is related: https://github.com/boostorg/signals2/pull/8/files When i was updating my build environment a few days ago i had to apply this patch to boost 1.5.7 to make it work with widelands. -- https://code.launchpad.net/~widelands-dev/widelands/seafaring-ai/+merge/242271 Y

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1459529 into lp:widelands

2015-05-31 Thread Tino
Review: Approve Works fine here! -- https://code.launchpad.net/~widelands-dev/widelands/bug-1459529/+merge/260632 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1459529. ___ Mailing list: https://launchpad.net/~

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/editor-remove-invalid-resources_fix into lp:~janosch-peters/widelands/editor-remove-invalid-resources

2016-01-02 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/editor-remove-invalid-resources_fix into lp:~janosch-peters/widelands/editor-remove-invalid-resources. Requested reviews: Janosch Peters (janosch-peters) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/editor

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/options_window into lp:widelands

2016-01-02 Thread Tino
Review: Approve Looks good to me and bunnybot ;). @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/options_window/+merge/280355 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/options_window. _

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor into lp:widelands

2016-01-02 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/appveyor into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/appveyor/+merge/281473 Please do not merge as for now. I want only bunnybot to

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/render_queue into lp:widelands

2016-01-03 Thread Tino
On windows the only glitch i can see are the road textures. Switching from/to fullscreen, menues, everything else seems fine! -- https://code.launchpad.net/~widelands-dev/widelands/render_queue/+merge/250524 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/render

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/request_supply_opt into lp:widelands

2016-01-03 Thread Tino
Review: Approve LGTM. I cannot really quantify the performance gain, but i did not find any regression. -- https://code.launchpad.net/~widelands-dev/widelands/request_supply_opt/+merge/280193 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/request_supply_opt.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/render_queue into lp:widelands

2016-01-04 Thread Tino
Review: Approve Some minor issues with axis, ticks and graphs in the statistics window: https://imgur.com/nkf8VCn -- https://code.launchpad.net/~widelands-dev/widelands/render_queue/+merge/250524 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/render_queue. _

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor into lp:widelands

2016-01-05 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/appveyor into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/appveyor/+merge/281599 Provide a build script for appveyor, the "travis ci

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor into lp:widelands

2016-01-05 Thread Tino
Ok, no static linking at all for now. Locally i am able to do a complete static widelands.exe, will have to figure this out for appveyor later. -- https://code.launchpad.net/~widelands-dev/widelands/appveyor/+merge/281599 Your team Widelands Developers is requested to review the proposed merge o

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor into lp:widelands

2016-01-06 Thread Tino
Review: Approve Ok, it works now including building a windows setup. I am going to merge because there are no changes to other than windows related things. @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/appveyor/+merge/281599 Your team Widelands Developers is subscribed

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_windows_delete_dir into lp:widelands

2016-01-10 Thread Tino
Tino has proposed merging lp:~widelands-dev/widelands/fix_windows_delete_dir into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/fix_windows_delete_dir/+merge/282114 Testing the

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/use_image_cache into lp:widelands

2016-01-10 Thread Tino
Review: Approve Compiles and runs fine on windows. I would really like to see this land in trunk as soon as possible. -- https://code.launchpad.net/~widelands-dev/widelands/use_image_cache/+merge/282106 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/full_text

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_windows_delete_dir into lp:widelands

2016-01-10 Thread Tino
The proposal to merge lp:~widelands-dev/widelands/fix_windows_delete_dir into lp:widelands has been updated. Commit Message changed to: Check return value of RemoveDirectory() and throw error if delete fails For more details, see: https://code.launchpad.net/~widelands-dev/widelands/fix_windows_

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_windows_delete_dir into lp:widelands

2016-01-10 Thread Tino
The proposal to merge lp:~widelands-dev/widelands/fix_windows_delete_dir into lp:widelands has been updated. Commit Message changed to: - Check return value of RemoveDirectory() and throw error if delete fails - Use CreateDirectory() on windows instead of mkdir For more details, see: https://co

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_windows_delete_dir into lp:widelands

2016-01-10 Thread Tino
Review: Resubmit Ok, one more change. I'll wait for the travis bot to make sure i did not break anything on *nix and will merge then. -- https://code.launchpad.net/~widelands-dev/widelands/fix_windows_delete_dir/+merge/282114 Your team Widelands Developers is subscribed to branch lp:~widelands-

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/use_image_cache into lp:widelands

2016-01-10 Thread Tino
Review: Needs Fixing Currently the images in campaigns are not cached. Starting any campaign mission fails. -- https://code.launchpad.net/~widelands-dev/widelands/use_image_cache/+merge/282106 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/full_texture_atlas.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_windows_delete_dir into lp:widelands

2016-01-10 Thread Tino
@bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/fix_windows_delete_dir/+merge/282114 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fix_windows_delete_dir. ___ Mailing list: https://launchpad.n

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/png_alternative_method into lp:widelands

2016-01-17 Thread Tino
I cannot detect any visual regressions. Still getting one "libpng warning: iCCP: known incorrect sRGB profile" on exit. Any hint how to find the corresponding image? -- https://code.launchpad.net/~widelands-dev/widelands/png_alternative_method/+merge/282856 Your team Widelands Developers is reques

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/png_alternative_method into lp:widelands

2016-01-17 Thread Tino
Review: Approve No, sorry. As a test, I've run "pngcrush -ow -rem allb -reduce" (compiled with gcc 5.3.0 and libpng 1.6.20) once more over all files does not change anything. BZR then only shows changes on the three files kaputtnik comitted last, but there is no visual difference. Still 1-4 occu

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/png_alternative_method into lp:widelands

2016-01-18 Thread Tino
Both optipng and pngcrush were not able to "fix" (remove the unknown profile) all images. AdvaneCOMP was able to: http://www.advancemame.it/doc-advdef.html Now with this branch I get no warning messages from libPNG any longer. -- https://code.launchpad.net/~widelands-dev/widelands/png_alternativ

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