Hello again,
Having used the wslua_state() function as a getter for the WSLua state, as you
said Peter, it is not functioning as expected as the stack seems to not be
reliable at all and is constantly changing and adding values making it almost
impossible to pass tables from my scripts to my
From: wireshark-dev-boun...@wireshark.org <wireshark-dev-boun...@wireshark.org>
on behalf of Peter Wu <pe...@lekensteyn.nl>
Sent: 01 February 2017 18:48
To: Developer support list for Wireshark
Subject: Re: [Wireshark-dev] Lua embedded into C++
On Wed, Feb 01, 2017 at 06:3
On Wed, Feb 01, 2017 at 06:38:52PM +0100, Pascal Quantin wrote:
> 2017-02-01 18:18 GMT+01:00 Kunal Thakrar :
>
> > Hi Pascal,
> >
> >
> > What I am trying to do is register the wslua functions in my Lua state in
> > order to create my own scripts which will be used
2017-02-01 18:18 GMT+01:00 Kunal Thakrar :
> Hi Pascal,
>
>
> What I am trying to do is register the wslua functions in my Lua state in
> order to create my own scripts which will be used internally as part of my
> customised module. My module aims to use listeners and
Hi Pascal,
What I am trying to do is register the wslua functions in my Lua state in order
to create my own scripts which will be used internally as part of my customised
module. My module aims to use listeners and post dissectors to show information
similar to google chrome and firefox's
Hi Kunal,
2017-02-01 1:06 GMT+01:00 Kunal Thakrar :
> Hello all,
>
>
> I am currently trying to embed Wireshark's Lua into my C++ GUI that I have
> made in order to customise Wireshark.
>
>
> So far I have gone about adding the following to my existing GUI code.
>
>
>