On 3/10/06, Anders F Björklund <[EMAIL PROTECTED]> wrote:
> John Labenski wrote:
>
> >> Will recompile wxLua with full debugging symbols enabled tomorrow, I
> >> think.
> >
> > That would be great, sorry but I can't help without some more
> > information. I can't imagine what could fail in
> > wxLu
John Labenski wrote:
Will recompile wxLua with full debugging symbols enabled tomorrow, I
think.
That would be great, sorry but I can't help without some more
information. I can't imagine what could fail in
wxLuaEditorApp::OnInit, but a line number would help!
Here you go then:
Program rece
On 3/9/06, Anders F Björklund <[EMAIL PROTECTED]> wrote:
> > BTW, does your locale uses a dot or a comma or something else for
> > decimal point ?
>
> Sweden uses a comma for decimal point, I think that should be in my
> locale ?
> (it varies a little, sometimes I use an US locale for the shell and
Francesco Montorsi wrote:
BTW, does your locale uses a dot or a comma or something else for
decimal point ?
Sweden uses a comma for decimal point, I think that should be in my
locale ?
(it varies a little, sometimes I use an US locale for the shell and
terminal)
If it uses something != dot
Anders F Björklund ha scritto:
What do you mean about tabs being screwed up? Could you try again, I
made a little fix to the sizing of the wxLuaConsole class so that it
uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll
do it?
Well, eventually I got it all updated from CVS (an
What do you mean about tabs being screwed up? Could you try again, I
made a little fix to the sizing of the wxLuaConsole class so that it
uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll
do it?
Well, eventually I got it all updated from CVS (and to wxStEdit 1.2.0)
and it look
Francesco Montorsi wrote:
Will investigate what I need to update on my end. Tomorrow, was it ?
:-)
this is a error message I added yersterday. Make sure to update
wxStEdit from CVS too and the problem should disappear...
Found that wxstedit had installed itself to /usr/local/include/wx,
so it
Anders F Björklund ha scritto:
John Labenski wrote:
made a little fix to the sizing of the wxLuaConsole class so that it
uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll
do it?
Updated from CVS, but seems there are some other changes as well:
#error wxStEdit does not defi
John Labenski wrote:
made a little fix to the sizing of the wxLuaConsole class so that it
uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll
do it?
Updated from CVS, but seems there are some other changes as well:
#error wxStEdit does not define its version symbols STE_MAJOR
John Labenski ha scritto:
On 3/8/06, Anders F Björklund <[EMAIL PROTECTED]> wrote:
Francesco Montorsi wrote:
Missed that the tabs of wxLuaEdit are screwed up :(
But it could be something minor, or upstream problem.
(i.e. no reason to say that it doesn't support wxMac)
does the wxStedit sample
John Labenski wrote:
What do you mean about tabs being screwed up?
See the screenshot, it's "really really small" :-)
http://wxlua.sourceforge.net/screenshots/wxlua_miscsamples_mac.png
Here is what the "wxstedit" C++ sample looks like:
http://www.algonet.se/~afb/wx/wxstedit.png
Could you tr
On 3/8/06, Anders F Björklund <[EMAIL PROTECTED]> wrote:
> Francesco Montorsi wrote:
>
> >> Missed that the tabs of wxLuaEdit are screwed up :(
> >> But it could be something minor, or upstream problem.
> >> (i.e. no reason to say that it doesn't support wxMac)
> > does the wxStedit sample looks go
Francesco Montorsi wrote:
Missed that the tabs of wxLuaEdit are screwed up :(
But it could be something minor, or upstream problem.
(i.e. no reason to say that it doesn't support wxMac)
does the wxStedit sample looks good on your Mac ?
Yes it does, so there is hope :-)
--anders
--
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
This really looks as a bug in wxWidgets itself.
Yes it does, but it's present in 2.6.1 and 2.6.2 at least even if we
"fix" 2.6.3 ?
I think it would be difficult to handle this case nicely in wxLua
binding wrappers... it's probably b
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
Francesco, are there any other things that need to be fixed that you
haven't done yet?
no; now wxLua should compile & work also on wxMac.
We just need wxMac screenshots and packaging stuff :)
It compiles OK, but works ? Not 100%, I di
John Labenski wrote:
I did a fix for it in the binding files. Hopefully it'll work now.
%win|%mac wxDropSource(wxWindow* win = NULL, const wxCursor&
iconCopy = wxNullCursor, const wxCursor& iconMove = wxNullCursor,
const wxCursor& iconStop = wxNullCursor)
%gtk wxDropSource(wxWindow* wi
Francesco Montorsi wrote:
This really looks as a bug in wxWidgets itself.
Yes it does, but it's present in 2.6.1 and 2.6.2 at least even if we
"fix" 2.6.3 ?
I think it would be difficult to handle this case nicely in wxLua
binding wrappers... it's probably better to submit a patch to wx de
Francesco Montorsi wrote:
Francesco, are there any other things that need to be fixed that you
haven't done yet?
no; now wxLua should compile & work also on wxMac.
We just need wxMac screenshots and packaging stuff :)
It compiles OK, but works ? Not 100%, I discovered.
Missed that the tabs o
On 3/7/06, Francesco Montorsi <[EMAIL PROTECTED]> wrote:
> John Labenski ha scritto:
> > Francesco, are there any other things that need to be fixed that you
> > haven't done yet?
> no; now wxLua should compile & work also on wxMac.
> We just need wxMac screenshots and packaging stuff :)
Great! T
John Labenski ha scritto:
On 3/7/06, Francesco Montorsi <[EMAIL PROTECTED]> wrote:
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
I've checked in the __WXMAC__ changes and the inclusion of internal.h
but not these changes:
+#ifndef __WXMAC__
// call constructor
returns =
On 3/7/06, Francesco Montorsi <[EMAIL PROTECTED]> wrote:
> Anders F Björklund ha scritto:
> > Francesco Montorsi wrote:
> >
> >> I've checked in the __WXMAC__ changes and the inclusion of internal.h
> >> but not these changes:
> >>
> >> +#ifndef __WXMAC__
> >> // call constructor
> >> ret
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
I've checked in the __WXMAC__ changes and the inclusion of internal.h
but not these changes:
+#ifndef __WXMAC__
// call constructor
returns = new wxDropSource(win, *iconCopy, *iconMove, *iconStop);
+#else
+returns = new wx
Francesco Montorsi wrote:
I've checked in the __WXMAC__ changes and the inclusion of internal.h
but not these changes:
+#ifndef __WXMAC__
// call constructor
returns = new wxDropSource(win, *iconCopy, *iconMove, *iconStop);
+#else
+returns = new wxDropSource(win);
+#endif
they a
Hi,
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
the inclusion of lua internal.h is strange - we don't need it on win
or unix.
Well, the reason I needed to add it was that I got missing symbols
for lua2wx and wx2lua. It is supposed to inline those calls, but...
I've checked in the
Francesco Montorsi wrote:
the absence of __WXMAC__ symbols can only be noticed when compiling on
Mac :)
Yeah, those I'll worry about so no need to check on Windows/Linux :-)
the inclusion of lua internal.h is strange - we don't need it on win
or unix.
Well, the reason I needed to add it wa
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
I'm quite sure the patch is good. Unfortunately I haven't got a Mac to
test it nor John or Klaas, I think so your help is very useful!
No problem, but some of the issues encountered should
be present on all the platforms ? Especially th
Francesco Montorsi wrote:
I'm quite sure the patch is good. Unfortunately I haven't got a Mac to
test it nor John or Klaas, I think so your help is very useful!
No problem, but some of the issues encountered should
be present on all the platforms ? Especially these two:
1) wxluaedit.cpp patch
Hi,
Anders F Björklund ha scritto:
I've posted a patch to the SourceForge tracker
with some changes needed for wxMac compilation...
http://sourceforge.net/tracker/index.php?func=detail&aid=1444354&group_id=140042&atid=745326
Thanks !
I'm quite sure the patch is good. Unfortunately I haven't g
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