On 15 Apr 2015, at 18:06, Jens Alfke j...@mooseyard.com wrote:
On Apr 15, 2015, at 5:18 AM, Dave d...@looktowindward.com
mailto:d...@looktowindward.com wrote:
Since “upgrading” to 6.3 I’m suffering with crashes and XCode freezes on a
more or less hourly basis.
Backtraces or it
Dave, I hate superfluous animation as much as the next man due to the delay and
unwanted distraction, but didn't we solve this?
Didn't clicking it to make it closed keep it closed? Is it magically appearing
again without your permission?
On Apr 15, 2015, at 8:18 AM, Dave wrote:
The
Is there any /current/ conceptual documentation concerning Drag-and-Drop?
The Apple documentation I've been able to find is woefully stuck in the
past, using deprecated methods throughout. Neither do the WWDC sessions
cover such unexotic topics as this.
Since when I continue after a breakpoint, when it hit a break point it opens
the debugger in which ever XCode window is selected when it hits the
breakpoint.
It doesn’t have to do that. You can set up a behavior to select a named tab
and put that tab in a separate window if desired.
'Fraid not. Apple changed the DD APIs 3 times - in 10.6, 10.7, and
10.9. All are wildly different, all are hard to make the same code work
on all versions.
Your best best is to get the API headers for each version and do diffs.
In most cases you'll need to start with 10.6 and then add/modify
Try this.
Apple wants you to use tabs in Xcode (I know, I hate them too). Create a new
tab and double click on where the name of the window would be and call it
Console.
In your Preferences, where you have Behaviours, click on the Debugging Starts
item and check Display Window and select