We should do better than this with an index buffer, but for now at
least make it so that we don't have to copy the same code to new
places.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_copy.c | 8 +---
glamor/glamor_rects.c | 9 +
glamor/glamor_spans.c | 9
Jon TURNEY jon.tur...@dronecode.org.uk writes:
On 05/02/2015 19:10, Eric Anholt wrote:
Jon TURNEY jon.tur...@dronecode.org.uk writes:
Signed-off-by: Jon TURNEY jon.tur...@dronecode.org.uk
---
glamor/glamor_sync.c | 2 ++
1 file changed, 2 insertions(+)
[...]
Reviewed and applied
Olivier Fourdan ofour...@redhat.com writes:
When using glamor (either in Xephyr or Xwayland) on hardware with too
low instructions limit, glamor fallbacks to sw due to large shaders.
This makes glamor unbearably slow on such hardware.
Check reported value for
Jon TURNEY jon.tur...@dronecode.org.uk writes:
Signed-off-by: Jon TURNEY jon.tur...@dronecode.org.uk
---
glamor/glamor_sync.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/glamor/glamor_sync.c b/glamor/glamor_sync.c
index 5e158c3..fbc47d4 100644
--- a/glamor/glamor_sync.c
+++
Maarten Lankhorst maarten.lankho...@ubuntu.com writes:
Hey,
Op 13-01-15 om 03:48 schreef Eric Anholt:
Maarten Lankhorst maarten.lankho...@ubuntu.com writes:
This will probably break PVR, but fixes other implementations.
GL ES 2.0.25 spec says: Formats not listed in table 4.5, including
...@selfnet.de
Reviewed-by: Eric Anholt e...@anholt.net
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Maarten Lankhorst maarten.lankho...@ubuntu.com writes:
The latter might not be available on GLES2.
Signed-off-by: Maarten Lankhorst maarten.lankho...@ubuntu.com
Reviewed-by: Eric Anholt e...@anholt.net
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Maarten Lankhorst maarten.lankho...@canonical.com writes:
Hey,
Op 30-12-14 om 23:54 schreef Eric Anholt:
It's not available in GLES2 (though it's in GLES3). It's trivial to
do the math, and avoids going through more switch statements in the GL
on desktop.
Signed-off-by: Eric Anholt e
Maarten Lankhorst maarten.lankho...@ubuntu.com writes:
Signed-off-by: Maarten Lankhorst maarten.lankho...@ubuntu.com
I'd rather just delete the MAX_LEVEL setting, since it's unnecessary,
and setting the filtering is a sufficient hint to the driver about
texture mipmap allocation.
Maarten Lankhorst maarten.lankho...@ubuntu.com writes:
Signed-off-by: Maarten Lankhorst maarten.lankho...@ubuntu.com
---
glamor/glamor_core.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/glamor/glamor_core.c b/glamor/glamor_core.c
index 737b274..4eaf8ac 100644
---
Maarten Lankhorst maarten.lankho...@ubuntu.com writes:
This will probably break PVR, but fixes other implementations.
GL ES 2.0.25 spec says: Formats not listed in table 4.5, including
compressed internal formats. are not color-, depth-, or
stencil-renderable, no matter which components they
Maarten Lankhorst maarten.lankho...@ubuntu.com writes:
Some GLES2 implementations don't support GL_UNSIGNED__REV and only
guarantee less fancy things to work.
I'm only certain it fixes the GLES2 errors, but is this a sane way to handle
things? Or am I just shutting up the errors?
I
Maarten Lankhorst maarten.lankho...@ubuntu.com writes:
In case the glamor implementation is buggy a error might be set
before compiling, which causes glamor_build_program to enter
the failure path even though shader compilation succeeded.
Eat all errors before running glamor_build_program.
Keith Packard kei...@keithp.com writes:
Eric Anholt e...@anholt.net writes:
This possibly is a minor hit for immediate mode renderers (no
difference on copypixin100 on my hsw, n=12), but it gives important
information about drawing bounds to a deferred renderer (3.1x
improvement
Keith Packard kei...@keithp.com writes:
Eric Anholt e...@anholt.net writes:
By dropping the unconditional logic op disable at the end of
rendering, this fixes GL errors being thrown in GLES2 contexts (which
don't have logic ops). On desktop, this also means a little less
overhead per draw
Keith Packard kei...@keithp.com writes:
Kenneth Graunke kenn...@whitecape.org writes:
That's true. I should probably just resurrect your Xephyr VAO patch, and
extend it for the rest of Glamor as well.
Yeah, would be good as that's required for 3.0 core context
support. Note that most of
Keith Packard kei...@keithp.com writes:
Ok, it's (almost) the first working day of the year, and we're supposed
to be shipping 1.17. I think we're quite close, but I want to make sure
everyone is ready for the release before it happens.
From my list of pending patches, we've got:
glamor:
Peter Hutterer peter.hutte...@who-t.net writes:
Reported-by: Adam Greenblatt adam.greenbl...@gmail.com
Signed-off-by: Peter Hutterer peter.hutte...@who-t.net
Seems pretty obvious.
Reviewed-by: Eric Anholt e...@anholt.net
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Emil Velikov emil.l.veli...@gmail.com writes:
No longer used with the removal of the GL dispatch (glapi) from libglx a
few releases ago.
Reviewed-by: Eric Anholt e...@anholt.net
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Zhou, Jammy jammy.z...@amd.com writes:
Hi Eric,
Thanks for your response.
I think some binary blobs don't support EGL_MESA_configless
extension. We can argue that they should add this support, but it will
be good if we can also have some fallback there.
You wrote the patch, so presumably
Matt Turner matts...@gmail.com writes:
The texture2D() happens in each branch, so we may as well do it as early
as possible and hide some of its latency in the branching instructions.
Moving it outside the (uniform) control flow reduces the number of
instructions in the fs_source shader from
Adam Jackson a...@redhat.com writes:
Signed-off-by: Adam Jackson a...@redhat.com
Reviewed and applied to -next.
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Jammy Zhou jammy.z...@amd.com writes:
Signed-off-by: Kai Guo kai@amd.com
Signed-off-by: Jammy Zhou jammy.z...@amd.com
What driver does this apply to? Is there a good reason for that driver
not supporting EGL_MESA_configless context? It's a very nice extension,
and trivial to implement.
Daniel Martin consume.no...@gmail.com writes:
On 9 February 2015 at 15:09, Jon TURNEY jon.tur...@dronecode.org.uk wrote:
On 09/02/2015 14:03, Daniel Martin wrote:
On 9 February 2015 at 14:45, Jon TURNEY jon.tur...@dronecode.org.uk
wrote:
ephyr_glamor_connect() returns NULL if we failed,
Here are some documentation fixes and dead code removal from glamor,
as well as a tiny patch from trying to figure out how some of the
large pixmap code works.
This can be found on the glamor-cleanups branch of my tree.
___
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indentation
Eric Anholt (3):
glamor: Just set the logic op to what we want at the start of all
rendering.
glamor: Don't optimize out scissor updates in CopyArea.
glamor: Add a helper function for the common GL_QUADS fallback pattern.
Jon TURNEY (2):
glamor: Fix build when
This should hopefully keep the comments more up to date with the
structure comments. While I'm here, I've reworded a few of them to be
more accurate, and dropped a bunch of stale comments.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_priv.h | 149
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_largepixmap.c | 16 +++-
1 file changed, 7 insertions(+), 9 deletions(-)
diff --git a/glamor/glamor_largepixmap.c b/glamor/glamor_largepixmap.c
index 391f376..4c2534d 100644
--- a/glamor/glamor_largepixmap.c
+++ b/glamor
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_fbo.c | 35 +++
1 file changed, 11 insertions(+), 24 deletions(-)
diff --git a/glamor/glamor_fbo.c b/glamor/glamor_fbo.c
index 5d59913..ffe8ef9 100644
--- a/glamor/glamor_fbo.c
+++ b/glamor/glamor_fbo.c
PBOs are only used at the whole pixmap level.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_fbo.c | 2 --
glamor/glamor_priv.h | 2 --
2 files changed, 4 deletions(-)
diff --git a/glamor/glamor_fbo.c b/glamor/glamor_fbo.c
index aedc804..5d59913 100644
--- a/glamor/glamor_fbo.c
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_priv.h | 5 -
glamor/glamor_utils.h | 1 -
2 files changed, 6 deletions(-)
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index 0960055..b9bd1ba 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -334,11
The code to set it was deleted in keithp's big rewrite.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_pixmap.c | 18 ++
glamor/glamor_priv.h | 2 --
2 files changed, 2 insertions(+), 18 deletions(-)
diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c
This used to be used in the old copy_area path.
---
glamor/glamor_fbo.c | 6 --
glamor/glamor_priv.h | 2 --
2 files changed, 8 deletions(-)
diff --git a/glamor/glamor_fbo.c b/glamor/glamor_fbo.c
index ea0e801..aedc804 100644
--- a/glamor/glamor_fbo.c
+++ b/glamor/glamor_fbo.c
@@ -476,12
Michel Dänzer mic...@daenzer.net writes:
On 26.03.2015 04:14, Eric Anholt wrote:
Michel Dänzer mic...@daenzer.net writes:
On 25.03.2015 05:21, Eric Anholt wrote:
Keith Packard (13):
[...]
glamor: Eliminate GLAMOR_USE_SCREEN and GLAMOR_USE_PICTURE_SCREEN
glamor: Remove _nf
Michel Dänzer mic...@daenzer.net writes:
On 26.03.2015 04:14, Eric Anholt wrote:
Michel Dänzer mic...@daenzer.net writes:
On 25.03.2015 05:21, Eric Anholt wrote:
Keith Packard (13):
[...]
glamor: Eliminate GLAMOR_USE_SCREEN and GLAMOR_USE_PICTURE_SCREEN
glamor: Remove _nf
Markus Wick mar...@selfnet.de writes:
Am 2015-03-26 03:33, schrieb Eric Anholt:
The only reason _nf is useful is if you need to implement faster
software fallbacks -- otherwise, you should wrap above glamor, since
_nf
would have been equivalent to calling down.
For faster fallbacks, we
Keith Packard kei...@keithp.com writes:
This argument wasn't used at all.
Signed-off-by: Keith Packard kei...@keithp.com
Reviewed-by: Eric Anholt e...@anholt.net
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keeps a copy of the depth of the drawable? Is it always the
same?
If so,
Reviewed-by: Eric Anholt e...@anholt.net
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. With however much of it you want to
take,
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Summary: Tiny nitpicks, one functional concern.
Keith Packard kei...@keithp.com writes:
This extends the existing API to support options needed for render
accleratoin, including an additional fragment, 'combine', (which
acceleration
provides a place to perform the source IN mask operation
Keith Packard kei...@keithp.com writes:
Provide the common path for FindGlyph as an inline function, falling
back to a function for the slow case.
From the end of your current branch, reverting this commit gives me this
on aa10text:
x glamor-new-glyphs
+ revert
to 790311cec30ac3d35e580b9f1266236f558033d4:
glamor: Don't try to disable attrib divisors without the extension.
(2015-06-19 19:11:05 -0700)
Eric Anholt (4):
glamor: Actually allow glyphs of dimension 65 to 128 in the cache
Signed-off-by: Eric Anholt e...@anholt.net
---
hw/xfree86/drivers/modesetting/dri2.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/hw/xfree86/drivers/modesetting/dri2.c
b/hw/xfree86/drivers/modesetting/dri2.c
index 63cb065..8dc12b7 100644
--- a/hw/xfree86/drivers
We were only looking for the desktop GL version of the extension, so
GLES2 missed out.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/glamor/glamor.c b/glamor/glamor.c
index 0378388..935fb74 100644
--- a/glamor
These will all be freed when the context is freed.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c | 5 -
glamor/glamor_core.c | 11 ---
glamor/glamor_gradient.c | 21 -
glamor/glamor_priv.h | 3 ---
glamor/glamor_render.c | 21
We use this for all of our other performance-sensitive rendering, too.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c| 1 -
glamor/glamor_priv.h | 7 +++
glamor/glamor_render.c | 50 --
3 files changed, 7 insertions
The GL_QUADS helper takes a number of quads, not a number of vertices.
---
glamor/glamor_composite_glyphs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/glamor/glamor_composite_glyphs.c b/glamor/glamor_composite_glyphs.c
index 1f0d75e..e92f1d9 100644
---
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_priv.h | 18 +-
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index 17f8253..681895f 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -194,16
Improves x11perf -aa10text performance by 1377.59% +/- 23.8198% (n=93)
on Intel with GLES2.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c | 62 +++
glamor/glamor_priv.h | 11 +
glamor/glamor_utils.h | 4 +---
3
Improves text rendering from about 284k glyphs per second to 320k
glyphs per second. There's no GL extension for probing this, because
of the philosophy of Don't expose whether things are really in
hardware or not.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c | 9
the slave stuff really, but it seems reasonable.
Acked-by: Eric Anholt e...@anholt.net
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)
{
xf86CursorScreenPtr ScreenPriv =
--
Dropping the list_is_empty checks is the only thing I feel strongly
about here, everything else is take it or leave it, then:
Reviewed-by: Eric Anholt e...@anholt.net
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into the FBO cache.
Other than that,
Reviewed-by: Eric Anholt e...@anholt.net
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screen =
pixmap-drawable.pScreen, but either way:
Reviewed-by: Eric Anholt e...@annholt.net
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Dave Airlie airl...@gmail.com writes:
This adds support for reverse prime to the modesetting driver.
Reverse prime is where we have two GPUs in the display chain,
but the second GPU can't scanout from the shared pixmap, so needs
an extra copy to the on screen pixmap.
This allows
, and check it earlier.
(I assume the was for this case.)
v3: add same code to largepixmap paths (Keith)
Reviewed-by: Eric Anholt e...@anholt.net
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Fixes epoxy assertion failures on vc4.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_composite_glyphs.c | 6 --
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/glamor/glamor_composite_glyphs.c b/glamor/glamor_composite_glyphs.c
index c30cbed..1f0d75e 100644
The cache was trying to allow glyph_max_dim in, but since we were
putting over 64x64 into HW memory, it would end up in the
single-glyph-per-render bail_one path.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git
software fallback for a1 (since the glyph is also in
system memory).
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_composite_glyphs.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/glamor/glamor_composite_glyphs.c b/glamor/glamor_composite_glyphs.c
index 47bf647
After this series, I'm at 143000 glyphs/sec, up from 2640 glyphs/sec
with the old always-fallbacks path.
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Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_composite_glyphs.c | 11 ---
1 file changed, 4 insertions(+), 7 deletions(-)
diff --git a/glamor/glamor_composite_glyphs.c b/glamor/glamor_composite_glyphs.c
index 39ed854..47bf647 100644
--- a/glamor/glamor_composite_glyphs.c
-by: Eric Anholt e...@anholt.net
---
glamor/glamor_composite_glyphs.c | 67 ++--
1 file changed, 37 insertions(+), 30 deletions(-)
diff --git a/glamor/glamor_composite_glyphs.c b/glamor/glamor_composite_glyphs.c
index 1f0d75e..f5a54c9 100644
--- a/glamor
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_transfer.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/glamor/glamor_transfer.c b/glamor/glamor_transfer.c
index aa5e861..155d7e0 100644
--- a/glamor/glamor_transfer.c
+++ b/glamor/glamor_transfer.c
@@ -186,6 +186,8
Keith Packard kei...@keithp.com writes:
Eric Anholt e...@anholt.net writes:
The code to set it was deleted in keithp's big rewrite.
Looks like you can now remove the 'pbo' parameter to
upload_sub_pixmap_to_texture as it's always 0 now?
Sure, but I've got another big cleanup queued
Dave Airlie airl...@gmail.com writes:
On 20 June 2015 at 12:09, Eric Anholt e...@anholt.net wrote:
Improves x11perf -aa10text performance by 1377.59% +/- 23.8198% (n=93)
on Intel with GLES2.
Do we destroy glamor_priv-ib anywhere?
Other than that, this seems sane, it might be nice to have
to b6a814630e48c76c8682432bf9d74b271840da9e:
xserver: fix build with glamor disabled. (2015-07-02 10:07:02 -0700)
Dave Airlie (1):
xserver: fix build with glamor disabled.
Eric Anholt (24):
glamor: Fix text rendering on GLES2
Eric Anholt e...@anholt.net writes:
As I was getting ready to send out another cleanups series, I found this
old one laying around, reviewed by Ken back in April. It merges cleanly
with the performance series I sent yesterday, and xtests successfully,
too.
The following changes since
Airlie (1):
xserver: fix build with glamor disabled.
Eric Anholt (23):
glamor: Fix text rendering on GLES2.
glamor: Drop CloseScreen-time GL resource cleanup code.
glamor: Use the normal GL_QUADS drawing helper in the render code.
glamor: Use GL_EXT_map_buffer_range
This should help people debugging when glamor does something stupid on
their driver.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c | 41 +
1 file changed, 41 insertions(+)
diff --git a/glamor/glamor.c b/glamor/glamor.c
index 295f415
modesetting to support this scenario while still
supporting the USB offload one.
v1.1:
fix comment + ret = bits (Eric)
Looks nicer, thanks! This and patch 11-15 are:
Reviewed-by: Eric Anholt e...@anholt.net
Patch 16 is:
Acked-by: Eric Anholt e...@anholt.net
(I don't think I'll get around to doing
://people.freedesktop.org/~anholt/xserver glamor-next
for you to fetch changes up to 0e3f1252dacdc3194a99a2d090b5c13f070f8799:
glamor: Avoid using GL_QUADS on VC4. (2015-06-29 21:43:36 -0700)
Eric Anholt (7):
glamor: Fix text rendering
pixmap extents calculations. (2015-06-30 15:32:13
-0700)
Eric Anholt (7):
glamor: Propagate the fact that pbo_valid is never set.
glamor: Remove dead gl_tex flag in the fbo struct.
glamor: Drop the dead PBO field
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_program.c | 6 ++
glamor/glamor_render.c | 5 +
2 files changed, 3 insertions(+), 8 deletions(-)
diff --git a/glamor/glamor_program.c b/glamor/glamor_program.c
index 5619216..416c54a 100644
--- a/glamor/glamor_program.c
+++ b
It's been unused since I killed glamor_download_pixmap_to_cpu().
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_pixmap.c | 70 --
glamor/glamor_priv.h | 6 -
2 files changed, 76 deletions(-)
diff --git a/glamor/glamor_pixmap.c
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_fbo.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/glamor/glamor_fbo.c b/glamor/glamor_fbo.c
index cab2ff9..acb5d0d 100644
--- a/glamor/glamor_fbo.c
+++ b/glamor/glamor_fbo.c
@@ -424,8 +424,8
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_largepixmap.c | 10 +++---
glamor/glamor_priv.h| 22 --
glamor/glamor_render.c | 4 ++--
3 files changed, 9 insertions(+), 27 deletions(-)
diff --git a/glamor/glamor_largepixmap.c b/glamor
This gives the compiler a chance to optimize when the data is never
changed -- for example, with pict_format_combine_tab, the compiler
ends up inlining the 24 bytes of data into just 10 more bytes of code.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_core.c| 2 +-
glamor
Above, we've already checked for -fbo -fbo-fb and returned.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor_pixmap.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c
index f2bf223..0e51550 100644
--- a/glamor
It was apparently accidentally dropped in keithp's removal of _nf
functions in 90d326fcc687e6d6d4b308f6272ededcf8145a17.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/glamor/glamor.c b/glamor/glamor.c
index
Michel Dänzer mic...@daenzer.net writes:
On 30.06.2015 13:02, Keith Packard wrote:
commit 9c679d06055cc62aa9209318705e87dc33fba4c8
Author: Eric Anholt e...@anholt.net
Date: Sun May 31 16:07:01 2015 -0700
glamor: Skip actual FBO setup in our glyph atlas.
VC4 (and many
Adam Jackson a...@redhat.com writes:
On Mon, 2015-07-27 at 13:29 -0700, Eric Anholt wrote:
It's clearly derived from fb/fb24_32.c. But I'm not sure where
things would have switched from SuSE to keithp.
It does make me wonder why we don't just use fb's CopyArea to do the
job, though
-by: Michel Dänzer michel.daen...@amd.com
Signed-off-by: Eric Anholt e...@anholt.net
Reviewed-by: Dave Airlie airl...@redhat.com
Reviewed-by: Eric Anholt e...@anholt.net
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:24:39 2015 -0700
Xserver.man: -retro is used when starting the server, not the stipple
Signed-off-by: Alan Coopersmith alan.coopersm...@oracle.com
Reviewed-by: Michel Dänzer michel.daen...@amd.com
Signed-off-by: Eric Anholt e...@anholt.net
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Matt Turner matts...@gmail.com writes:
On Wed, Jul 22, 2015 at 9:14 AM, Adam Jackson a...@redhat.com wrote:
From: Dave Airlie airl...@redhat.com
24bpp front buffers tend to be the least well tested path for client
rendering. On the qemu cirrus emulation, and on some Matrox G200 server
Adam Jackson a...@redhat.com writes:
(EE) Backtrace:
(EE) 0: ./hw/xnest/Xnest (OsSigHandler+0x29) [0x468ba9]
(EE) 1: /lib64/libc.so.6 (__restore_rt+0x0) [0x30d7034a4f]
(EE) 2: ./hw/xnest/Xnest (xnestUnrealizeCursor+0x31) [0x419a81]
(EE) 3: ./hw/xnest/Xnest
Fixes a regression since a2a2f6e34bd49e7ae31779274d52e800595660bc. I
missed this in testing on x86, because we never fail to allocate an
FBO. We do hit this path on VC4, though.
Signed-off-by: Eric Anholt e...@anholt.net
---
glamor/glamor.c | 1 -
1 file changed, 1 deletion(-)
diff --git
Adam Jackson a...@redhat.com writes:
I swear this has come up before, but I have no idea why this isn't
implemented. This basically makes the raw mode unusable since you can
never subtract damage, your only recourse is to destroy the old damage
and make a new one as the old one saturates in
Armin K kre...@email.com writes:
Header was added in 1dba5a0b194653b0effb01a918bd7338b0c6bcb9
but not in Makefile.am, resulting in missing header in the
distribution tarball.
Reviewed-by: Eric Anholt e...@anholt.net
(Will push later today)
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Robert Ancell robert.anc...@canonical.com writes:
glamor_name_from_pixmap and glamor_fd_from_pixmap return CARD16 and CARD32
values via pointers.
The current code uses uint16_t and uint32_t which will probably be the same
but it's safer to use
the datatypes as specified by the function.
implementing that need to use the
updated
definition.
Signed-off-by: Aaron Plattner aplatt...@nvidia.com
Signed-off-by: Eric Anholt e...@anholt.net
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header in the
distribution tarball.
Signed-off-by: Eric Anholt e...@anholt.net
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Signed-off-by: Eric Anholt e...@anholt.net
Reviewed-by: Dave Airlie airl...@redhat.com
Reviewed-by: Eric Anholt e...@anholt.net
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Dave Airlie airl...@gmail.com writes:
From: Dave Airlie airl...@redhat.com
Lots of the accel paths only make current once they start
doing someting, so a lot of them call the bail paths without
make current, which means on PRIME systems for example
we end up in the wrong context.
Add a
-next
for you to fetch changes up to 7b0f940625a0f6eee2ef91dfbfa4a206246940f5:
atom: make FreeAtom static (2015-07-08 16:41:29 -0400)
Merged:
commit 2fcfa532532fbe4a7f668556808e6245ff4e36bc
Merge: cb695b0 7b0f940
Author: Eric Anholt e...@anholt.net
Date: Fri Jul 17 10:15:01 2015 -0700
). Caught by Michel.
Signed-off-by: Eric Anholt <e...@anholt.net>
---
glamor/glamor.c | 9 +++--
glamor/glamor.h | 2 --
glamor/glamor_egl.c | 33 +++--
glamor/glamor_egl_stubs.c | 5 -
hw/xwayland/xwayland-gl
ges that started storing gbm_bos in the pixmap priv due to
lifetime issues.
Signed-off-by: Eric Anholt <e...@anholt.net>
Reviewed-by: Michel Dänzer <michel.daen...@amd.com>
---
Note that with this patch, we drop patch 11 of the series.
glamor/glamor.h | 5 --
glam
Michel Dänzer <mic...@daenzer.net> writes:
> On 11.11.2015 06:41, Eric Anholt wrote:
>> If a pixmap isn't getting exported as a dmabuf, then we don't need to
>> make an EGLImage/GBM bo for it. This should reduce normal pixmap
>> allocation overhead, and also lets th
Keith Packard <kei...@keithp.com> writes:
> Eric Anholt <e...@anholt.net> writes:
>
>> +if (glGetError() == GL_OUT_OF_MEMORY) {
>
> It seems like you'll need to call this in a loop in case multiple error
> bits are set?
>
> And, don't you need to cal
One of the troubles vc4 has with doing X with glamor is that we've
only really got 256MB to play with. It's pretty easy to run out of
that, particularly with glamor's FBO cache camping on so much
memory. When we do run out, we get a GL_OUT_OF_MEMORY error from
either a TexImage call or a
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