[Xpert]nv driver and geforce2 go issues: 24 bit color depth, screenblanking, and shadowfb

2002-09-23 Thread James D Strandboge
I have a Dell Inspiron 8200. lspci -vv gives: nVidia Corporation NV11 [GeForce2 Go] (rev b2) (prog-if 00 [VGA]) I have been waiting to try the newest nv driver so I wouldn't have to use the binary only nvidia driver. I installed Branden Robinson's debian 4.2.1 pre release X packages and have

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Keith Packard
Around 19 o'clock on Sep 23, Andy Isaacson wrote: > I just plain don't understand why PseudoColor emulation has to be so > expensive. Can't you just do it in the same manner as the ShadowFB > layer, whereby the screen representation is updated only every 10 ms or > whatever? Yes, that's the u

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Andy Isaacson
On Mon, Sep 23, 2002 at 04:04:51PM -0700, Keith Packard wrote: > Around 16 o'clock on Sep 23, David Dawes wrote: > > I think that RandR should do what it's name suggests: resize and rotate, > > and the various depth switching and visual emulation problems/features > > be handled separately. > > V

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Keith Packard
Around 16 o'clock on Sep 23, David Dawes wrote: > I always wondered why depth switching was part of the RandR extension. The original idea was that size and depth would have to be switched simultaneously to fit video card memory constraints. > I think that RandR should do what it's name sugge

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread David Dawes
On Thu, Sep 19, 2002 at 09:13:33AM -0700, Keith Packard wrote: > >The Resize and Rotate extension allows the root window to change size and >rotation while the server is running and to switch the hardware among >various depths. A preliminary implementation of this extension is included >with curr

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Jason L Tibbitts III
> "LU" == Lionel Ulmer <[EMAIL PROTECTED]> writes: LU> Well, the Wine developpers would certainly like to have depth LU> switching in the X11 server (especially for games where emulation LU> of depth done in Wine is slowing things down). It was my understanding that depth switching would sti

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Lionel Ulmer
> So far, Andrew is the only one to actually say he's at all interested > in seeing completion of RandR's depth switching. (...) > So unless people crawl out of the woodwork to say I'm wrong, I plan to > remove/hide the depth switching part of RandR so that we can go mainline > with what we hav

Re: [Xpert]Re: Resize and Rotate extension progress report

2002-09-23 Thread Andy Isaacson
On Mon, Sep 23, 2002 at 11:21:30AM -0700, Steve Kirkendall wrote: > Jim Gettys <[EMAIL PROTECTED]> wrote: > > So far, Andrew is the only one to actually say he's at all interested > > in seeing completion of RandR's depth switching. > > [...] > > So unless people crawl out of the woodwork to say I

Re: [Xpert]Re: Resize and Rotate extension progress report

2002-09-23 Thread Keith Packard
Around 11 o'clock on Sep 23, Steve Kirkendall wrote: > I think the best way to handle this would be to put the PseudoColor > emulation code into something like Xnest -- a server which merely passes > the requests on to a real X server after translating the colors. The > legacy applications woul

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Jim.Gettys
I will note that even almost all Xt/Motif apps will deal with non-pseudocolor default visuals, since 8 bit frame buffers have mercifully been rare for a long while now: our going in strategy had always been to make pseudocolor not the default visual, so that few apps would be using pseudo-colo

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Keith Packard
Around 12 o'clock on Sep 21, Dr Andrew C Aitchison wrote: > Although 8+24 overlay hardware support is very limited, PC hardware support > for DirectColor isn't uncommon. I take it you intend to emulate PsuedoColor > when DirectColor is available ? (Color-map flashing can be annoying, so I > woul

[Xpert]Re: Resize and Rotate extension progress report

2002-09-23 Thread Steve Kirkendall
Jim Gettys <[EMAIL PROTECTED]> wrote: > So far, Andrew is the only one to actually say he's at all interested > in seeing completion of RandR's depth switching. > [...] > So unless people crawl out of the woodwork to say I'm wrong, I plan to > remove/hide the depth switching part of RandR so that

Re: [Xpert]XDrawString on an Ximage

2002-09-23 Thread Mark Vojkovich
On Mon, 23 Sep 2002, Brian W Grasby wrote: > Hi all, > > could someone please point me in the direction of some documentation on > how i might use a temporary pixmap to draw text onto an Ximage? I know i > can't do it right onto the image, but i get errors doing it onto a pixmap > then using XSh

Re: [Xpert]Re: Resize and Rotate extension progress report

2002-09-23 Thread Jim.Gettys
> Out of curiosity, is the difficulty in switching depths or visual types? > It might be useful, for example, to switch applications between a 16-bit > TrueColor visual on a laptop with a limited amount of video memory and a > 32-bit TrueColor visual on a nearby desktop. This seems like it wou

[Xpert]Re: Resize and Rotate extension progress report

2002-09-23 Thread Brian Wellington
On Mon, 23 Sep 2002 [EMAIL PROTECTED] wrote: > I've let this discussion go on a few days. > > So far, Andrew is the only one to actually say he's at all interested > in seeing completion of RandR's depth switching. > > Given that modern toolkits either have, or could have the fundamental > c

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Jim.Gettys
I've let this discussion go on a few days. So far, Andrew is the only one to actually say he's at all interested in seeing completion of RandR's depth switching. Given that modern toolkits either have, or could have the fundamental capability that is wanted, I suspect the work is better put e

Re: [Xpert]OpenGL (Was: Work-around for busy-wait in XDGASetViewport)

2002-09-23 Thread David Dawes
On Mon, Sep 23, 2002 at 02:27:56PM +0200, Xavier Bestel wrote: >Le lun 23/09/2002 à 00:20, Mark Vojkovich a écrit : >> People making games and such should move out of the DOS age and migrate >> to OpenGL. > >Will XFree 5 (or better, XFree 4.something:) support DRI on Xinerama ? For the general c

Re: [Xpert]Resize and Rotate extension progress report

2002-09-23 Thread Xavier Bestel
Le jeu 19/09/2002 à 18:13, Keith Packard a écrit : > Given that there is no sample implementation of this capability, and that > at least Jim and I aren't going to manage to produce one in the immediate > future, the question is should we eliminate this part of the RandR > specification so that t

Re: [Xpert]How to reinitialize the mouse / KVM problems

2002-09-23 Thread Dave
Hi, After a suspend of my Inspiron 8200 laptop, or a visit to the bios, X11 loses one keystroke, and then the mouse buttons do not really work right. Moving the mouse still works. It seems like the timing is all wrong (even if click really slowly, I get double and triple clicks). The keyboard

[Xpert]OpenGL (Was: Work-around for busy-wait in XDGASetViewport)

2002-09-23 Thread Xavier Bestel
Le lun 23/09/2002 à 00:20, Mark Vojkovich a écrit : > People making games and such should move out of the DOS age and migrate > to OpenGL. Will XFree 5 (or better, XFree 4.something:) support DRI on Xinerama ? I know there are projects (outside the XFree "core team") to make OpenGL work on sever

Re: [Xpert]XDrawString on an Ximage

2002-09-23 Thread Vladimir Dergachev
On Mon, 23 Sep 2002, Brian W Grasby wrote: > Hi all, > > could someone please point me in the direction of some documentation on > how i might use a temporary pixmap to draw text onto an Ximage? I know i > can't do it right onto the image, but i get errors doing it onto a pixmap > then using XS