Re: [zones-discuss] dynamic pool objective, default

2006-10-23 Thread Michael Barto
Brendan Gregg (a Sun Consultant fromĀ  Australia) created a wonderful web page with examples and screen dump and showing how this works, how to set it up and how to test it. http://users.tpg.com.au/bdgcvb/zones.html You might find it very useful to start with and set one up. Greg Tillman wrot

Re: [zones-discuss] dynamic pool objective, default

2006-10-23 Thread Gary Pennington
11:23 AM > To: Tillman, Gregory > Cc: zones-discuss@opensolaris.org > Subject: Re: [zones-discuss] dynamic pool objective, default > > There is no default objective. Each pset will have at least the minimum > number of CPUs, but may have more. No pset, other than the default pset, >

RE: [zones-discuss] dynamic pool objective, default

2006-10-23 Thread Tillman, Gregory
al Message- From: Gary Pennington [mailto:[EMAIL PROTECTED] On Behalf Of Gary Pennington Sent: Monday, October 23, 2006 11:23 AM To: Tillman, Gregory Cc: zones-discuss@opensolaris.org Subject: Re: [zones-discuss] dynamic pool objective, default There is no default objective. Each pset will have at

Re: [zones-discuss] dynamic pool objective, default

2006-10-23 Thread Gary Pennington
There is no default objective. Each pset will have at least the minimum number of CPUs, but may have more. No pset, other than the default pset, can have more CPUs than pset.max. The number of CPUs allocated to a set will not change unless someone intervenes manually (e.g. by transferring a CPU bet