Technical Support, Stalker Labs 10/6/01 2:40 AM [EMAIL PROTECTED]

>It is very possible that it's SIMS what crashes. To be more exact, with 
>too many active network streams the OpenTransport code is really pushed to 
>its limits and may crash.
>
>In the logs you sent me off list crash occurs deep inside OT code - and I 
>suspect that that might be the same problem with the internal OT memory 
>pools which we saw so often (that "OT is Out of memory" error preventing 
>SIMS from accepting new connection requests.)

Is there anything that I could try to lessen the chances of crashing? 
Limit the TCP/IP Channels that SIMS sends or receives on? Change the Host 
Channel Limit (What does that do?)?

Does it matter which version of Open Transport that I'm running? 
(Currently 2.6.1 on MacOS 9.04)

I have a pretty minimal set of extensions installed, but are there any 
known conflicts w/Apple extensions?

Thanks for your help!

Tobey


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