Addition: openal.lib, openal.dll, alut.lib and alit.dll are missing from the trunk. OpenAL dll and lib can be compiled from the source at http://kcat.strangesoft.net/openal.htm Alut can be grabbed as a binary release at openal.org
Also, the viewer is trying to link fmodvc.lib into the secondlife-bin project despite being compiled with OpenAL. On Wed, Dec 3, 2008 at 20:12, Ambrosia <[EMAIL PROTECTED]> wrote: > Sorry, I have to correct myself. > > The issue is one of alut.h including alc.h and al.h in the following manner: > > #include <alc.h> > #include <al.h> > > Which of course results in the building process not finding the files > as \AL is not in the include paths of the project. It needs to be > added. > > Another error that arises after the fix is > LLAudioEngine_OpenAL::WIND_BUFFER_SIZE_SEC not being initialized in > the class in the line 75 of audioengine_openal.h > > static const float WIND_BUFFER_SIZE_SEC = 0.05f; // 1/20th sec > > > Sorry for the confusion if I caused any. > > On Wed, Dec 3, 2008 at 20:01, Ambrosia <[EMAIL PROTECTED]> wrote: >> Greetings! >> >> Just wanted to let you know, after the trunk update with the new >> OpenAL implementation, it seems like the actual OpenAL library files >> are missing. >> >> CMake does not grab them, nor are they in the lib package. >> >> See the missing \libraries\include\AL folder/directory. Currently you >> will have to grab the openAL source manually. >> >> --Chalice Yao >> > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
