On Fri, Jan 16, 2009 at 10:37 AM, Candide LeMay <[email protected]> wrote: >> Just as it is with OS or hardware upgrades, anyone >> offering products built on a platform needs to be involved in the >> platform upgrade process. It's the only way content creators can >> ensure a smooth experience for their users. > > How exactly is setting yet another arbitrary limit an upgrade? Who > will benefit from this change and how?
Previously the number of allowed animations was unbounded. Griefers were setting large numbers of simultaneous animations active in order to slow down viewers and (in cases with very large numbers) cause crashes. 30 on one avatar is still going to be enough to noticeably lag low end systems. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
