On Fri, 16 Jan 2009 11:02:26 -0600, Soft wrote: > On Fri, Jan 16, 2009 at 10:37 AM, Candide LeMay <[email protected]> > wrote: > >> Just as it is with OS or hardware upgrades, anyone > >> offering products built on a platform needs to be involved in the > >> platform upgrade process. It's the only way content creators can > >> ensure a smooth experience for their users. > > > > How exactly is setting yet another arbitrary limit an upgrade? Who > > will benefit from this change and how? > > Previously the number of allowed animations was unbounded. Griefers > were setting large numbers of simultaneous animations active in order > to slow down viewers and (in cases with very large numbers) cause > crashes
Then this should be a client side limit (and adjustable one via a debug setting)... It has nothing to do in a server side limitation... _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
