On 4/3/09 12:30 AM, Ambrosia wrote: >> There's been much discussion on the MMOX mailing list about LLSD vs google >> protocol buffers. >> >> I'm not sure that the rejection was concerning that particular form of >> serialization or merely concerns >> about insisting that we use that particular way of describing the >> on-the-wire protocol. >> > > Sounds to me like a 'We're not sure if we want to use this, or if > there is something better. We can't quite tell why, so better not > change it.' thing ;P > > Seriously, compared to current LLSD I don't see a single disadvantage > in the protocol buffers. It's less static, smaller, more flexible. All > in all..more modern. > > I think you're confusing LLSD[1] with the Binary UDP Message System[2]. Different things for different use cases.
[1] http://wiki.secondlife.com/wiki/LLSD [2] https://wiki.secondlife.com/wiki/Protocol#Binary_UDP _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
