Hi Robin, Any chance you (or someone) could make a unit test that tickles this bug? I suspect that'd really help out with the analysis.
Rob On 04/03/2009 01:37 PM, Philippe Bossut (Merov Linden) wrote: > Hi Robin, > > Thanks for filing a JIRA and for the patch. I'll test and review > within 48 hours. > > Cheers, > - Merov > > On Apr 3, 2009, at 7:00 AM, Robin Cornelius wrote: > > >> As discussed at Rob's hour yesterday, i've detected an issue with the >> texture caching that is preventing saving very small textures in to >> the cache. >> >> I've opened a JIRA and attached a patch to >> http://jira.secondlife.com/browse/VWR-12686. >> >> I'm well aware that the first 600 bytes are stored in an index file. >> but the code path i have identified will not make any attempt to save >> any data if the data is smaller than TEXTURE_CACHE_ENTRY_SIZE. It will >> just delete the WriteResponder and return. After the llTextureFetch >> has finished running and decoded it moves to state cache. this invokes >> LLtextureCache::WriteToCache() which is the only path of saving to the >> disk cache. >> >> I would quite like to commit this to http-texture as it seems very >> relevant to that branch currently as textures are the focus. So Merov, >> i think this is your area currently? >> >> Regards >> >> Robin >> > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges