-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Argent Stonecutter wrote: > I think you're envisioning a much more ambitious project than I'm > suggesting! :)
Likely. Call it professional deformation - I have been among these things for quite a few years now :) > So this would move the user's hand to clasp the other avatar's hand, > while the hand was within 10cm of the goal, with a time facto of two > seconds, and not bending the right elbow more than 10 degrees from the > original animation. > > At worst, it wouldn't be nearly as ludicrous as having the avatars > waving hands at each other. > Aha, I see. Well, that is certainly doable, but it will be really difficult to use. On the other hand, having an option to actually use procedural animation from scripts would be great. > > The scripter would run the handshake animation, and eyeball the results > when played back with a variety of complementary avatars. Individual > coder's experience and market forces would be left to handle the results. I see. I understood the goal differently - as having the "hug" or "handshake" action executed automatically using IK only. That certainly wouldn't work. Regards, Jan -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org iD8DBQFKKsYrn11XseNj94gRAv/nAJ4lRGNWPYSz2zlwnpzxzoQGBi6DygCfZRk8 M5u8IKhIQB1q6SYBXAGYcmc= =4cYx -----END PGP SIGNATURE----- _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
