Lawson English wrote: >> > > Is the practical limitation the same with mono-compiled scripts? > > L. >
=) Not if one wants to setup like 128 LSL programs in a single object and use each program as a bank of memory, that would be 8K * 128 = 1 megabyte of memory, at least. One could even run OpenSim and set the max memory size per script as they please. *wink* _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
