mono uses double the memory for strings, you only get more memory than non-mono scripts if you don't use strings I think
Dzonatas Sol escreveu: > Lawson English wrote: > >>> >>> >> Is the practical limitation the same with mono-compiled scripts? >> >> L. >> >> > > > =) > > > Not if one wants to setup like 128 LSL programs in a single object and > use each program as a bank of memory, that would be 8K * 128 = 1 > megabyte of memory, at least. One could even run OpenSim and set the > max memory size per script as they please. *wink* > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting privileges > > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
