Hi Dzonatas, thanks for the response. you wrote:
*"When you edit a notecard, it creates a new UUID for each new version of the notecard."* This is interesting, I'm curious though, why is each consequitive "save" allocated a new UUID? Does this mean, when I open a notecard, type a few lines, press save, then type a few more lines, press save, two UUID's would have been dispatched? Or do you mean, if you copy the notecard from one prim to another - a separate UUID is dispatched? -- while on the subject of notecard content - I'm wondering if Linden Labs has ever heard the request for HTML / live web content made available in notecards. It might add quite an interesting dimension to SL. With the proper xml handshaking / scripting code having a direct to the web would open up a tonne of interesting concoctions. Certainly would make inworld user manuals prettier. Would allow for the publications of magazines in HTML, etc etc.. hmmm... ok, I'll stop before I go too far down the rabit hole... heh On Wed, Jun 10, 2009 at 6:09 PM, Dzonatas Sol <[email protected]> wrote: > Fire wrote: > >> Hi everyone, >> >> just wondering (and I am sure this question has been asked before) >> but why, oh why, hasn't LL implemented the feature of writing to >> notecards? >> >> Wouldnt this solve a lot of our scripting nightmares? Ie: List memory >> limits >> etc? >> >> Give me an early merry xmass LLLD! (lovely linden lab developers) >> >> thoughts... ideas? opinions? all welcome! >> >> > Notecards are tied to a UUID. When you edit a notecard, it creates a new > UUID for each new version of the notecard. It's rumored someone at LL > decided to prevent a continuous (and possible abusive) creation of new UUIDs > for each version of a notecard by simplly not implementing the LSL command > to write to notecards. > > If you need a DB like storage, just write a listener/sender LSL-program to > store values in memory. One LSL program is good for 8K of memory (actually > more than that is available, but you'll need room to copy arrays around to > avoid a script crash). >
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