Hi all,

I'm trying to work with the script function llDetectedTouchUV() to get 
the mouse coords of a surface of a prim when touched in SecondLife. For 
that reason I'm currently searching the piece of code, that makes it 
possible for that script to work in order to understand how it works. 
Can anybody give me an advice which classes and which functions are 
involved? I think, is has something to do with the render process of 
prims in general, but where is the associated function to the script 
llDetectedTouchUV() located?

Thanks in advance.

best regards
Daniel
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