Daniel wrote: > Hi all, > > I'm trying to work with the script function llDetectedTouchUV() to get > the mouse coords of a surface of a prim when touched in SecondLife. For > that reason I'm currently searching the piece of code, that makes it > possible for that script to work in order to understand how it works. > Can anybody give me an advice which classes and which functions are > involved? I think, is has something to do with the render process of > prims in general, but where is the associated function to the script > llDetectedTouchUV() located? > > Thanks in advance. > > best regards > Daniel > _______________________________________________ >
I have collected several open source examples for using the llTouch* functions in various ways. IM Saijanai Kuhn in-world if you haven't found anything useful by the time you read this. L. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
