Tim, The idea of points based on landing order seems OK to me. However a couple of details confuse me. Perhaps you can clarify.
1) 30 seconds to land when you are the last man up seems a bit harsh. If everyone else is down because they failed to find lift, and I am 3/4 mile out and 1000 feet up because I was successful now penalized me for my success. I may not be able to get back in 30 seconds and make a proper approach for landing points. Your approach would penalize me for my success and their failure. 2) Your system favors people who fly in smaller rounds. I score better based on the smaller group rather than my skills. Unless you gurantee even rounds, I see this as a serious issue. 3) Part of your rational seems to be that my round has to finish before the next can start. Why would that be the case? Every contest I have flown has allowed for multiple groups in rapid succession. I have never seen a problem with this. So how does calling people in on a rushed basis help move the contest along? I don't understand how this works. I say, let me fly out the task time if I wish. If landing order is the key, as long as I land within task time plus one minute, the duration of my flight should not matter. I think your system is interesting, but I don't understand how it deals with these points or how it makes for a faster paced contest. I also don't see how it prevents luck from playing a role, or how it prevents "air poacing" whatever that is. And how does it prevent sand bagging? Finally, could you explain how landing points play in this system? Ed Anderson Long Island Silent Flyers Eastern Soaring League Tim Bennett Wrote: > This past November, I was contest director for a monthly contest of the > Soaring League of North Texas at which I tried out a new format for > Man-on-Man competition. It was well received. The format addresses a > few of > my pet peeves about soaring contests. I offer this description in the > hopes > that readers of the exchange may be interested. > > First, a few comments about my objectives: > > Fast paced contest. > Scoring and judging must be easy and quick. > Minimal luck factor. > Everyone has a chance to succeed on each flight. > A blown flight does not end your day. > A blown landing does not end your day. > No dropped rounds; all flights count. > Emphasis on flying and consistency. > A contest not won in the air, cannot be won in the landing circle. > No sandbagging or air poaching. > > .......... > > Tim Bennett > LSF IV > > -- aeajr ------------------------------------------------------------------------ aeajr's Profile: http://www.rcgroups.com/forums/member.php?u=16056 View this thread: http://www.rcgroups.com/forums/showthread.php?t=798989 RCSE-List facilities provided by Model Airplane News. Send "subscribe" and "unsubscribe" requests to [EMAIL PROTECTED] Please note that subscribe and unsubscribe messages must be sent in text only format with MIME turned off. Email sent from web based email such as Hotmail and AOL are generally NOT in text format

