You guys would like that?
I have a working prototype of a non-ICE Python tool that leverages
http://potrace.sourceforge.net/ to trace images into XSI as normal
curves. I wanted to release it but I didn't think many people would care
or find it interesting/useful.
At an old studio I worked at I made them a Maya version which took PSDs,
extracted all layers as PNGs with alpha, then traced the alpha channel,
made curves, turned them to polys and extruded them for thickness then
reprojected the UVs using the original layer color channel, thus
producing a quick "cardboard-cutout" geometry with color and thickness
from a single PSD in one click. (We were making rigs of 2D flat
characters, if you're wondering.)
I wish I had the C++ chops to pick the source code apart and turn it
into a custom ICE node. That'd be neat. Maybe someday...
On 4/18/2012 1:56 PM, Steven Caron wrote:
ya, i like that trace node. i am not quite smart enough to make one of
my own
On Wed, Apr 18, 2012 at 10:51 AM, Fabricio Chamon <[email protected]
<mailto:[email protected]>> wrote:
+1... trying to push a L-System solver a la Houdini into ice....
what about the tracer node? man, I want it so bad in soft...