Title: Signature
We have some scenes that are rather large, with objects that are needing AO shading, but which are very far from the origin (15,000-20,000 units away). The environment is enormous.

Anyway, the further the object is from the origin, the longer it takes MR to render it's AO. We can even take a simple scene with a couple of primitives, move them way out, and see the same slow rendering.

1) is this unique to MR?
2) is there a known solution? (apart from scaling the whole scene down, which is not an option)
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Tim Crowson
Lead CG Artist

Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
Ph  615.885.6801 | Fax  615.889.4768 | www.magneticdreams.com
[email protected]

 

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