Long ago I wrote an extension to Maya's OBJ exporter to export MTLs
Now I found that huge OBJs from XSI coming out because UVs are not optimized. Each sample is exported separately. Also a flaw that I can't export user normal and uv cords...Anybody to write an exporter? Cheers Szabolcs From: [email protected] [mailto:[email protected]] On Behalf Of Martin Sent: Friday, April 27, 2012 7:51 AM To: [email protected] Subject: Re: OBJ exporter I've always had problems with Maya OBJs in other applications like Faogen, and usually I solve those problems exporting to FBX, importing in SI, exporting from SI to OBJ. I've never been able to successfully export multiple meshes with Maya OBJ exporter. Martin

