Long ago I wrote an extension to Maya's OBJ exporter to export MTLs

 

Now I found that huge OBJs from XSI coming out because UVs are not
optimized. Each sample is exported separately. Also a flaw that I can't
export user normal and uv cords...Anybody to write an exporter?

 

Cheers

 

 

Szabolcs

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Martin
Sent: Friday, April 27, 2012 7:51 AM
To: [email protected]
Subject: Re: OBJ exporter

 

I've always had problems with Maya OBJs in other applications like
Faogen, and usually I solve those problems exporting to FBX, importing
in SI, exporting from SI to OBJ.

I've never been able to successfully export multiple meshes with Maya
OBJ exporter.

 

Martin

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