Hmmm, it's not displaying the materials so I think something's wrong still.

If I apply the source material on the ice polymesh object then I can
see the UVs transferred properly, but it's not setting materials from
source.

I put "Set Materials from Library" and "Set Material ID" like in your
screenshot. No luck. What else could it be?


On Thu, May 3, 2012 at 9:56 AM, Alan Fregtman <[email protected]> wrote:
> Ouuhhh.... *hides for missing that part of the docs*
>
> Thanks Guillaume!
>
>
> On Thu, May 3, 2012 at 9:45 AM, Guillaume Laforge
> <[email protected]> wrote:
>>
>> It is always better with a picture :) :
>>
>>
>>
>> On Thu, May 3, 2012 at 9:35 AM, Guillaume Laforge 
>> <[email protected]> wrote:
>>>
>>> Hi Alan,
>>>
>>> From the doc 
>>> : http://download.autodesk.com/global/docs/softimage2013/en_us/userguide/index.html?url=files/iceref_Create_Copies_from_Polygon_Mesh.htm,topicNumber=d30e616076
>>>
>>> It is saying that it will copy the Materials and MaterialID attributes. Do 
>>> you have such data on your grid ?
>>>
>>> Guillaume
>>>
>>>
>>> On Thu, May 3, 2012 at 9:29 AM, Alan Fregtman <[email protected]> 
>>> wrote:
>>>>
>>>> Hey guys,
>>>>
>>>> Anyone had any problems with this compound? I'm on 2012.SAP at work and I 
>>>> enabled the Texture Projection options in the compound, but it doesn't 
>>>> seem to transfer them. Material isn't transferring either it seems.
>>>>
>>>> The source mesh is a super simple grid with a frozen planar XZ projection.
>>>>
>>>> Anyone seen any problems like this before?
>>>> Cheers,
>>>>
>>>>    -- Alan
>>>>
>>>
>>

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