Agisoft photoscan is great. Very easy to use and produces very detailed and 
accurate results. 
123 catch is good results wise too if you don't mind uploading. 
I just prefer photoscans more comprehensive toolset. 

On 25 May 2012, at 23:25, olivier jeannel <[email protected]> wrote:

> Paul Smith is using Agisoft Photoscan in this tut https://vimeo.com/42633249
> 
> http://www.youtube.com/watch?v=Qq4BUrEBvhA
> 
> 
> 
> Le 25/05/2012 23:29, Stephen Davidson a écrit :
>> 
>> Be aware that this app does not handle shiny or transparent object well.
>> Nothing that a can of flat grey spray paint can't fix. :)
>> 
>> This app is very good, but I have been looking for a decent image based 
>> modeling
>> program for quite some time. They all seem to be more aimed at Architectural 
>> modeling.
>> 
>> 
>> 3DSOM  http://www.3dsom.com/  is fairly good, although it has issues with 
>> undercuts.
>> This is because it uses a series of silhouettes, of the object, to create 
>> the mesh.
>> 
>> Photomodeler  http://www.photomodeler.com/  is also very good. You will 
>> spend a lot of time
>> calibrating your camera. I find it is good to make general shapes as 
>> reference, but any detailed
>> modeling is too labor intensive.
>> 
>> I still find that 3 or 4 locked down camera views with rotoscoped images, 
>> where
>> the Softimage camera matches the photo camera is the best method for product 
>> modeling.
>> Maybe it is because I am so used to the modeling tools in Softimage.
>> 
>> I use a printed grid scale, on the floor, to help with the scale references.
>> 
>> I am always looking for new methods to help speed up the process, though.
>> 
>> On Fri, May 25, 2012 at 2:07 PM, Alok Gandhi <[email protected]> wrote:
>> Don't know about SIGGRAPH one, but here is something similar:
>> http://www.123dapp.com/catch
>> 
>> <mime-attachment.gif>
>> 
>> On 25/05/2012 11:47 AM, Byron Nash wrote:
>>> 
>>> At SIGGRAPH 2011 there was a panel where one of the larger houses(Weta, 
>>> Sony?) showed some very nice image based modeling solutions off. They had 
>>> an array of cameras that took around 300 stills of an object and then they 
>>> were able to generate very dense meshes with albedo maps. Does anyone 
>>> remember the name of that or is it even a commercial product? I looked back 
>>> over my notes and couldn't find a name anywhere. 
>>> 
>>> Thanks,
>>> Byron
>> 
>> 
>> 
>> -- 
>> 
>> Best Regards,
>>   Stephen P. Davidson 
>>        (954) 552-7956
>>     [email protected]
>> 
>> 
>> 
>> 
>> My Website is GREEN, Is yours?
>> 
>> 
>> 
>> 
> 

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