One thing - do it real time so you can see it looks correct - then once finished - bump up the FPS to what you want the slomo to match and render like that - it suspect it would be really difficult to animate in slomo.
S. _____________________________ Sandy Sutherland Technical Supervisor [email protected] _____________________________ ________________________________________ From: [email protected] [[email protected]] on behalf of Gerbrand Nel [[email protected]] Sent: 02 July 2012 11:10 To: xsi group Subject: Slow motion car crash advice Hey Guys I'm working on a pretty big sequence where cars have to crash into each other in slow motion. As far as options for the deformations and physics, Would you guys recommend Lagoa, Syflex or Verlet? I've done some work with all three these set-ups, but nothing like this before. I know it's probably a bit of everything, but If I can invest most of my R&D into just one, my time would be saved. Any links to good tutorials about lagoa and empoly for mesh tearing would rock :) Any clever tricks you guys have figured out whilst doing things like this would also be appreciated Thanks for listening to my noise As you were :) G

