Thanks, Rui. That looks interesting. I will give it a try when I have some downtime to install and test.
On Sat, Jul 21, 2012 at 12:01 PM, RuiSantos <[email protected]> wrote: > ** > Hi guys, > > First i used to handwrite my own batch scripts...then moved on to Kim' > BatchMaker,although i had to hand correct/add some features ,like diferent > settings for diferent machines capabilities,matte passes for the weakest > machine, etc.. > So i ended up having several scripts based on the KA BatchMaker's > generated one...and it worked very nicely for a long time... > Because i have just 2 machines for render,i didn't feel the need for a > full render manager. > > I discovered Thinkbox Deadline a while ago,and it's my workhorse managing > renderings nowadays.. > It's "free" if you have 2 render machines,and it works very well with > softimage and other vendors,it has an addon the allows you to submit your > renders from inside softimage,remote acess to manage your renders,assigns > passes to specific machines,creates dependencies,like this pass renders > before that one...etc..etc...i mean it's really nice and EASY to set up. > > If you have a small shop,i have a go and try it.. > > later, > Rui > www.ruisantos3d.com > > > > ----- Original Message ----- > *From:* Stephen Davidson <[email protected]> > *To:* [email protected] > *Sent:* Saturday, July 21, 2012 6:15 AM > *Subject:* Re: Make a pass non-renderable? > > That is lame. Other than that, how do you like Rebus for rendering? > > On Fri, Jul 20, 2012 at 10:05 PM, Byron Nash <[email protected]> wrote: > >> I put in a feature request at REBUS to enable and they just said to >> delete the passes. That's a lame response. I am sure their system is >> sending those batch commands somewhere along the way. They just need to >> open it up just enough to let someone add those pass flags. I do use those >> a lot in the command line locally. >> >> >> On Fri, Jul 20, 2012 at 9:42 PM, Chris Chia <[email protected]>wrote: >> >>> 1 advice: >>> I would customised the render farm to take in the -pass flag from your >>> submission page (add an input box or something to grab user's inputs) and >>> pass the following command (if input box is not empty) to render farm. >>> >>> >>> xsibatch -render myscene.scn -pass mypassName >>> >>> >>> >>> Else if no input: >>> >>> xsibatch -render myscene.scn >>> >>> >>> Chris >>> >>> >>> On 20 Jul, 2012, at 3:30 AM, "Byron Nash" <[email protected]<mailto: >>> [email protected]>> wrote: >>> >>> I am using REBUS render farm and it seems to be pretty quick and >>> economical. It only seems to render the whole scene however. Is there an >>> easy way to make passes not render when you hit render all? I assume that's >>> sort of what this farm is doing. >>> >> >> > > > -- > > Best Regards, > * Stephen P. Davidson** > **(954) 552-7956 > * [email protected] > > > > <http://www.3danimationmagic.com> > My Website is *GREEN*, Is yours? > > [image: affiliate_link]<http://www.fatcow.com/join/index.bml?AffID=626478> > > -- Best Regards, * Stephen P. Davidson** **(954) 552-7956 * [email protected] <http://www.3danimationmagic.com> My Website is *GREEN*, Is yours? [image: affiliate_link] <http://www.fatcow.com/join/index.bml?AffID=626478>

