the section on shaping fluids basically says  - apply the fluid shaper
and set the options - which to my mind could be more helpful. The reason
i'm running into problems is because i'm getting strange results and i
assume thats because i've no idea - specifically - what certain
parameters are actually doing, hence me looking in the manual and in
this instance encountering some ambiguous abstract stuff. Not to mention
the parameter that is missing from the manuals.

 

To be more specific, when i'm using mesh flattening to make my liquid
thinner like a layer of water i'm getting an odd lip at the edges. 

 

 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Ciaran
Moloney
Sent: 25 July 2012 17:45
To: [email protected]
Subject: Re: Fluid shaper

 

Sorry, I don't see any problem with the documentation in this case. When
I look at the help for this node I get this:

Lagoa Fluid Shaper
<http://download.autodesk.com/global/docs/softimage2013/en_us/userguide/
files/iceref_Lagoa_Fluid_Shaper.htm>  

along with this:

Shaping Fluids
<http://download.autodesk.com/global/docs/softimage2013/en_us/userguide/
files/poly_topomod_MeshingPointCloudsandOtherThings.htm#WSF64117A6A93C39
4BA4D767D8C01808E6-01EF> 

 

That's pretty thorough!

 

I've generally found the docs to be very useful (although SDK docs often
miss details and more examples) 

On Wed, Jul 25, 2012 at 4:24 PM, Rob Chapman <[email protected]>
wrote:

what do you want to know? make some lagoa particle thing, turn this into
a polygoniser mesh  then use Lagoa fluid shaper which makes the mesh
more 'fluidy' or stringy or thinner - whatever adjective best describes
the result :)

 

 

On 25 July 2012 16:11, Andi Farhall <[email protected]>
wrote:

Lagoa fluid shaper, seem like the right thing to use for a little splash
of product in an ad. Makes little sence to me without being able to
refer to a usable manual of some sort. Here's an example of just how
poor the docs can be, and it hasn't even got all the parameters listed.
A section in the manual entitled "shaping fluids" just says apply the
fluid shaper and refer to the half finished reference section.

 

Someone at Autodesk must know how to use it to enhance fluids rather
than turn them into scrambled egg, perhaps they could share the love...
pretty please.

 

 

 

 

 

Andi Farhall | Senior 3D Animator

T: +44 (0)20 7565 1000 <tel:%2B44%20%280%2920%207565%201000>  | M: +44
(0)7976 263 989 <tel:%2B44%20%280%297976%20263%20989> 
A: 37 Dean Street, London, W1D 4PT, UK

http://spylon.tumblr.com/

 

 





 

-- 
- Ciaran

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