Now.. Just to point out.. : ) I really hope you have *pre*-production done for the short as well! Theres no point starting to even think about the production before you have all the script, character desings, enviroment concepts and storyboards done. I mean really. Thats where the most of the magic happens.
Good luck! On 15 August 2012 10:35, Eugen Sares <[email protected]> wrote: > Daniel, welcome! > You might at first consider simplifying your workflow by using as few > applications as possible. Data exchange can easily introduce trouble. > > - What can Houdini do for you that cannot be done in ICE? > This might of course be subject to thorough research and debate, since > there might be things Houdini still can do better than SI, but it's almost > a neck-and-neck race, I would say. > > - You know that VRay for Softimage is available since a few months? > I am particularly happy about that fact, because it takes away the sole > reason anyone might want to use 3ds max anymore (more or less...). > Chaosgroup support is really serious about making VRay for SI rock solid. > I logged a bug 2 days ago, and in the next nightly build yesterday, it was > fixed. > > Biased we are, but like most people around here, after years there's still > enough enthusiasm to stick with Softimage. > The grass is not always green, of course, but all in all it's well worth > going down this road. > As Mirko said, SI is a very good choice for generalists (like me), but > don't tackle everything at once. Depends on how fast a learner you are and > what your frustration limit is... > > Good luck! > Eugen > > > Am 15.08.2012 05:41, schrieb Daniel Dye: > > Hi all, >> >> First time posting on this mailing list. >> >> I'm a student who will be diving into my first animated short and I am >> trying to establish my pipeline. I'm primarily a VFX guy and as such this >> will be relatively new ground for me. >> >> I primarily use a combination of 3ds Max and Houdini for my VFX work. >> >> I have been looking towards Softimage for the animation side of my >> project. The inclusion of FaceRobot is very appealing, and something I >> would love to put into practice. I will be using iPiSoft for body motion >> capture and I'm tossing up between Zigntrack or Syntheyes (already own) for >> facial motion capture. The facial motion capture is where I feel FaceRobot >> would excel. >> >> I'm curious about the general rigging, animation layering and mocap >> retargeting avaliable in Softimage for body animation. Because I want to >> utilize FaceRobot, I assume it would be an easier workflow to also animate >> the body in Softimage. >> >> The animation will then be brought back to 3ds Max and combined with >> assests from Houdini for final rendering with Vray. >> >> I understand being the Softimage Mailing List, opinions may be biased :P >> Just curious if anyone knows of any pros/cons or issues I may run into? >> >> Thank you in advanced for any help, >> >> Cheers, >> >> Daniel Dye. >> >> > -- -- Juhani Karlsson 3D Artist/TD Talvi Digital Oy Pursimiehenkatu 29-31 b 2krs. 00150 Helsinki +358 443443088 [email protected] www.vimeo.com/talvi

