Now.. Just to point out.. : )
I really hope you have *pre*-production done for the short as well!
Theres no point starting to even think about the production before you have
all the script, character desings, enviroment concepts and storyboards
done. I mean really.
Thats where the most of the magic happens.

Good luck!

On 15 August 2012 10:35, Eugen Sares <[email protected]> wrote:

> Daniel, welcome!
> You might at first consider simplifying your workflow by using as few
> applications as possible. Data exchange can easily introduce trouble.
>
> - What can Houdini do for you that cannot be done in ICE?
> This might of course be subject to thorough research and debate, since
> there might be things Houdini still can do better than SI, but it's almost
> a neck-and-neck race, I would say.
>
> - You know that VRay for Softimage is available since a few months?
> I am particularly happy about that fact, because it takes away the sole
> reason anyone might want to use 3ds max anymore (more or less...).
> Chaosgroup support is really serious about making VRay for SI rock solid.
> I logged a bug 2 days ago, and in the next nightly build yesterday, it was
> fixed.
>
> Biased we are, but like most people around here, after years there's still
> enough enthusiasm to stick with Softimage.
> The grass is not always green, of course, but all in all it's well worth
> going down this road.
> As Mirko said, SI is a very good choice for generalists (like me), but
> don't tackle everything at once. Depends on how fast a learner you are and
> what your frustration limit is...
>
> Good luck!
> Eugen
>
>
> Am 15.08.2012 05:41, schrieb Daniel Dye:
>
>  Hi all,
>>
>> First time posting on this mailing list.
>>
>> I'm a student who will be diving into my first animated short and I am
>> trying to establish my pipeline. I'm primarily a VFX guy and as such this
>> will be relatively new ground for me.
>>
>> I primarily use a combination of 3ds Max and Houdini for my VFX work.
>>
>> I have been looking towards Softimage for the animation side of my
>> project. The inclusion of FaceRobot is very appealing, and something I
>> would love to put into practice. I will be using iPiSoft for body motion
>> capture and I'm tossing up between Zigntrack or Syntheyes (already own) for
>> facial motion capture. The facial motion capture is where I feel FaceRobot
>> would excel.
>>
>> I'm curious about the general rigging, animation layering and mocap
>> retargeting avaliable in Softimage for body animation. Because I want to
>> utilize FaceRobot, I assume it would be an easier workflow to also animate
>> the body in Softimage.
>>
>> The animation will then be brought back to 3ds Max and combined with
>> assests from Houdini for final rendering with Vray.
>>
>> I understand being the Softimage Mailing List, opinions may be biased :P
>> Just curious if anyone knows of any pros/cons or issues I may run into?
>>
>> Thank you in advanced for any help,
>>
>> Cheers,
>>
>> Daniel Dye.
>>
>>
>


-- 
-- 
Juhani Karlsson
3D Artist/TD

Talvi Digital Oy
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+358 443443088
[email protected]
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