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Miquel Campos
*Character & Animation TD
* www.akaosaru.com
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2012/8/15 Sylvain Lebeau <[email protected]>

> Hi Daniel!!!
>
> First of all Welcome to this marvelous list!!! alot of key people in the
> industry are here!!... knowledge is shared all day long. You wont feel
> alone in the dark here for sure.
>
> Second: Softimage is the most intuitive 3D software around. Of course it
> is insane at rigging/character animation...But i must say that it's
> modeling tools, render passes, partions and overrides is by far the best
> too. Not to mention the render tree and ICE. And it also it supports Arnold
> and but also Vray if your goal is to use it. Also it got a nice viewcube!!!
> amazing! (the most anoying thing when you want to do a render Region in a
> viewport) .......disabled.....done.
>
> It's been almost 15 years i didnt touch Max...so i cant tell how much it
> evolved much..  but i can assure you that the render passes system in Soft
> is crazy cool. Maybe it should be a checking point for you before deciding
> to render from Max..  But you seem's already confortable with Max for your
> I/O wih houdini and all.... So.. up to you to test it!
>
> What are you using for data passing between Houdini and Max? .... Alembic?
>
> We dont use Facerobot here. We did some tests and it wasnt meant for our
> needs but maybe it will be more suitable for you with your mocap needs and
> workflow.
>
>
> third: best of luck for your project!!
>
>
> sly
>
>
> --
>
> *Sylvain Lebeau // SHED**
> *V-P/Visual effects supervisor
> 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
> T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM <http://www.shedmtl.com/> <
> http://WWW.SHEDMTL.COM <http://www.shedmtl.com/>>****
>
>
>
>
>   Daniel Dye <[email protected]>
>  Tuesday, August 14, 2012 11:41 PM
> Hi all,
>
> First time posting on this mailing list.
>
> I'm a student who will be diving into my first animated short and I am
> trying to establish my pipeline. I'm primarily a VFX guy and as such this
> will be relatively new ground for me.
>
> I primarily use a combination of 3ds Max and Houdini for my VFX work.
>
> I have been looking towards Softimage for the animation side of my
> project. The inclusion of FaceRobot is very appealing, and something I
> would love to put into practice. I will be using iPiSoft for body motion
> capture and I'm tossing up between Zigntrack or Syntheyes (already own) for
> facial motion capture. The facial motion capture is where I feel FaceRobot
> would excel.
>
> I'm curious about the general rigging, animation layering and mocap
> retargeting avaliable in Softimage for body animation. Because I want to
> utilize FaceRobot, I assume it would be an easier workflow to also animate
> the body in Softimage.
>
> The animation will then be brought back to 3ds Max and combined with
> assests from Houdini for final rendering with Vray.
>
> I understand being the Softimage Mailing List, opinions may be biased :P
> Just curious if anyone knows of any pros/cons or issues I may run into?
>
> Thank you in advanced for any help,
>
> Cheers,
>
> Daniel Dye.
>
>

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