+1 ---------------------------------------------------- ---------------------------------------------------- Miquel Campos *Character & Animation TD * www.akaosaru.com ---------------------------------------------------- ----------------------------------------------------
2012/8/15 Sylvain Lebeau <[email protected]> > Hi Daniel!!! > > First of all Welcome to this marvelous list!!! alot of key people in the > industry are here!!... knowledge is shared all day long. You wont feel > alone in the dark here for sure. > > Second: Softimage is the most intuitive 3D software around. Of course it > is insane at rigging/character animation...But i must say that it's > modeling tools, render passes, partions and overrides is by far the best > too. Not to mention the render tree and ICE. And it also it supports Arnold > and but also Vray if your goal is to use it. Also it got a nice viewcube!!! > amazing! (the most anoying thing when you want to do a render Region in a > viewport) .......disabled.....done. > > It's been almost 15 years i didnt touch Max...so i cant tell how much it > evolved much.. but i can assure you that the render passes system in Soft > is crazy cool. Maybe it should be a checking point for you before deciding > to render from Max.. But you seem's already confortable with Max for your > I/O wih houdini and all.... So.. up to you to test it! > > What are you using for data passing between Houdini and Max? .... Alembic? > > We dont use Facerobot here. We did some tests and it wasnt meant for our > needs but maybe it will be more suitable for you with your mocap needs and > workflow. > > > third: best of luck for your project!! > > > sly > > > -- > > *Sylvain Lebeau // SHED** > *V-P/Visual effects supervisor > 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8 > T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM <http://www.shedmtl.com/> < > http://WWW.SHEDMTL.COM <http://www.shedmtl.com/>>**** > > > > > Daniel Dye <[email protected]> > Tuesday, August 14, 2012 11:41 PM > Hi all, > > First time posting on this mailing list. > > I'm a student who will be diving into my first animated short and I am > trying to establish my pipeline. I'm primarily a VFX guy and as such this > will be relatively new ground for me. > > I primarily use a combination of 3ds Max and Houdini for my VFX work. > > I have been looking towards Softimage for the animation side of my > project. The inclusion of FaceRobot is very appealing, and something I > would love to put into practice. I will be using iPiSoft for body motion > capture and I'm tossing up between Zigntrack or Syntheyes (already own) for > facial motion capture. The facial motion capture is where I feel FaceRobot > would excel. > > I'm curious about the general rigging, animation layering and mocap > retargeting avaliable in Softimage for body animation. Because I want to > utilize FaceRobot, I assume it would be an easier workflow to also animate > the body in Softimage. > > The animation will then be brought back to 3ds Max and combined with > assests from Houdini for final rendering with Vray. > > I understand being the Softimage Mailing List, opinions may be biased :P > Just curious if anyone knows of any pros/cons or issues I may run into? > > Thank you in advanced for any help, > > Cheers, > > Daniel Dye. > >
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