yeah you can blame the tool, i shall join you this week on some D3
goodness, need to level up though im only 35 DOW! haha..


Awesome feedback, will try add everything in the coming weeks

Thank guys,


On Fri, Aug 24, 2012 at 9:47 AM, Edy Susanto Lim <[email protected]>wrote:

> I didn't know about the those gradient settings for many years until one
> day Raff showed it to me..
> me <-- xsi noobs
>
> btw, Good job Simon. Should I blame this tool for kidnapping you from D3
> world?
>
> -edy
>
>
> On Fri, Aug 24, 2012 at 9:40 AM, Alan Fregtman <[email protected]>wrote:
>
>> Thanks.  I was over-thinking it. I'm aware of the Generator but didn't
>> know of those settings and I was thinking it was a new factory compound I
>> hadn't heard of or something.
>>
>> On Thu, Aug 23, 2012 at 2:44 PM, Sandy Sutherland <
>> [email protected]> wrote:
>>
>>>  I think Stephen means the factory weight map generator - when you
>>> create a weight map - it pops up the operator - and you can specify one
>>> 'fill' or fill X, Z, Y - ermm I think - something like that not in front of
>>> Soft right now.
>>>
>>> S.
>>>
>>> _____________________________
>>> Sandy Sutherland
>>> Technical Supervisor
>>> [email protected]
>>> _____________________________
>>>
>>>
>>>
>>>
>>>   ------------------------------
>>> *From:* [email protected] [
>>> [email protected]] on behalf of Alan Fregtman [
>>> [email protected]]
>>> *Sent:* 23 August 2012 20:34
>>>
>>> *To:* [email protected]
>>> *Subject:* Re: WeightMap Tools going Beta
>>>
>>>  Where can I find this generator you speak of?
>>>
>>> On Thu, Aug 23, 2012 at 12:43 PM, Steven Caron <[email protected]> wrote:
>>>
>>>> did you know the factor weight map generator has that already? but it
>>>> could be handy to provide arbitrary world start/end points for the grad or
>>>> more than just a linear grad.
>>>>
>>>>
>>>> On Thu, Aug 23, 2012 at 6:32 AM, Alan Fregtman <[email protected]
>>>> > wrote:
>>>>
>>>>> A gradient generator would be cool too.
>>>>>
>>>>>
>>>
>>
>
>
> --
> Edy Susanto Lim
> TD
> http://sawamura.neorack.com
>



-- 
-------------------
Simon Ben Anderson
blog: http://vinyldevelopment.wordpress.com/

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